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  3. BO3 Weapons textures in BO2

BO3 Weapons textures in BO2

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • GhostRider0125
    GhostRider0125
    GhostRider0125
    Banned
    wrote on last edited by
    #7

    huh cool i thought i check multiplayer to that if they finally ported custom guns like redacted it wasnt tho😂😂

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    0
    • Crismo_917
      Crismo_917
      Crismo_917
      wrote on last edited by
      #8

      Se espera con ansias el resultado final bro

      1 Reply Last reply
      0
      • Angry Cat
        Angry Cat
        Angry Cat
        wrote on last edited by Angry Cat
        #9

        looks great, maybe olympia next?

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        0
        • FaZe Flick
          FaZe Flick
          FaZe Flick
          wrote on last edited by
          #10

          LKurama how was this even possible? This could change camo making a bit for bo2

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          0
          • Cowldwink
            Cowldwink
            Cowldwink
            wrote on last edited by
            #11

            No glowing green iron sight? yeah that's go against plutot6 rules

            FaZe Flick possible with the use of OpenAsset Tools from https://openassettools.dev/ and some discord pple, I was able to port in M1911 in mp as well :

            Untitled.png Untitled1.png

            tho I can't get the sounds atm

            LKurama znchi 2 Replies Last reply
            0
            • Cowldwink Cowldwink

              No glowing green iron sight? yeah that's go against plutot6 rules

              FaZe Flick possible with the use of OpenAsset Tools from https://openassettools.dev/ and some discord pple, I was able to port in M1911 in mp as well :

              Untitled.png Untitled1.png

              tho I can't get the sounds atm

              LKurama
              LKurama
              LKurama
              wrote on last edited by
              #12

              @Qooyak Glowing green iron sights ? I forgot that mb
              I'll do that later thanks.

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              • FaZe Flick
                FaZe Flick
                FaZe Flick
                wrote on last edited by
                #13

                bruh, no way. we gonna need that as soon as we move on to bo2

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                0
                • Cowldwink Cowldwink

                  No glowing green iron sight? yeah that's go against plutot6 rules

                  FaZe Flick possible with the use of OpenAsset Tools from https://openassettools.dev/ and some discord pple, I was able to port in M1911 in mp as well :

                  Untitled.png Untitled1.png

                  tho I can't get the sounds atm

                  znchi
                  znchi
                  znchi
                  wrote on last edited by
                  #14

                  @Qooyak what servers are you on? i'm interested in what could be done with oat but the site is a bit lacking on docs/guides

                  Cowldwink 1 Reply Last reply
                  0
                  • LKurama
                    LKurama
                    LKurama
                    wrote on last edited by LKurama
                    #15

                    @Qooyak You guys don't have weapon sounds ?

                    It's nice to see that custom camos are also working fine on MP without... Any replacement or sthng like that

                    image.png

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                    • znchi znchi

                      @Qooyak what servers are you on? i'm interested in what could be done with oat but the site is a bit lacking on docs/guides

                      Cowldwink
                      Cowldwink
                      Cowldwink
                      wrote on last edited by
                      #16

                      znchi I am on Plutonium discord server as Cawldwink or Cowldwink and even tho I have completed the base for my bo1 m1911 mod, I aint tech savy enough to help much apart from porting weapons from mp/zm

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                      • ZAPlord
                        ZAPlord
                        ZAPlord
                        wrote on last edited by
                        #17

                        how are people getting these weapons into multiplayer

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                        0

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