Duo Origins Easter Egg not working ?
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Each player must collect their own stone for step 6 to complete.
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Hadi77KSA Do you mean the white fist stones ?
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ImagineAzah yes. Each player must collect their own stone for the Iron Fist.
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okay, could have sworn we both got them before we moved on but I will update you after another attempt
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Hadi77KSA What do you know. Stayed a little longer until my buddy got his stone and everything went smoothly after that. Thank you so much as any guide online didn't specify this and I was so used to running the map solo I forgot about every player needing their unique stone. Side-note, great work on that mod for any player EE's as my friend and I are using it to work on the other maps. Do you know if sv_cheats is just disabled? Tried to enable it through Cheats then command window in game to turn off fog on Tranzit but just comes up with the message "Alright there fugaroo, quit this cheating sheet and touch grass". Kind of annoying as the fog makes Tranzit really tedious but if Plutonium has server wide banned sv than I guess we will make do, if you don't know, no worries, thanks for all your help Hadi!
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ImagineAzah glad to hear you got it, and I’m glad you like my mod!
As forsv_cheats
, it’s disabled by default, but the host should be able to enable it either in the custom games lobby or during the match using console commands by executing this:sv_cheats 1
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Hadi77KSA Yup, tried both of those and just get hit with that same message, "Alright there fugaroo, quit this cheating sheet and touch grass." Seems like some sort of anticheat deterrent as the message doesn't go away until the game ends. If you have any ideas on this please let me know! Otherwise have a great weekend, thanks again!
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ImagineAzah I thought that was a mock message written by you, is it not? If it’s not, then that’s likely caused by either a custom script or mod the host has installed.
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Hadi77KSA Nope, message is pasted on the both of my duo and my screens when trying to enable sv_cheats in console. I usually host due to owning the any_players mod but maybe it is an old mod I had downloaded, is there a way to view previously installed scripts/where might I find the path to them?
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ImagineAzah scripts installed in
%localappdata%\Plutonium\storage\t6\scripts
and some of the subfolders inside it on the host’s side get automatically executed by the game. Get the host to search the external console/terminal window: forloaded successfully
, as that should give you an idea of the custom scripts that are loaded.