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Plutonium

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  3. Exception Code: 0xC0000005 Exception Address: 0x0054162C

Exception Code: 0xC0000005 Exception Address: 0x0054162C

Scheduled Pinned Locked Moved BO2 Client Support
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  • Elbaan Offline
    Elbaan Offline
    Elbaan
    wrote on last edited by
    #21

    __EFK__ thx for sharing your information

    __EFK__ 1 Reply Last reply
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    • JezuzLizard JezuzLizard

      Elbaan We cannot just share a debug build of Plutonium. Because in order for it to be usable for debugging this issue we would have to remove the anti-cheat, and anti-tamper, and also allow the build to connect to regular servers online. This basically means that if this build is distributed to others there would be a build that anyone could use to cheat with completely invalidating the anti-cheat that was developed.

      Elbaan Offline
      Elbaan Offline
      Elbaan
      wrote on last edited by
      #22

      JezuzLizard the Debug Version could also be just from a stable branch with more logging included, we don't ask for a build that allows more manipulation

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      • Moonway Offline
        Moonway Offline
        Moonway
        wrote on last edited by Moonway
        #23

        In other news, free for all matches seems to work better i was able to join and play a whole match but it crashes after the map restarted.

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        • Hadi77KSA Offline
          Hadi77KSA Offline
          Hadi77KSA
          Contributor
          wrote on last edited by
          #24

          I’ve found a reliable way to reproduce the problem, and my clue was my discoveries in this post.

          To reiterate from the linked post, players outside of the range of the player’s com_maxclients dvar value appear invisible to the player. The crash seems to occur when an invisible player is killed, but not when visible players are killed. The following video shows the steps I’ve followed to reproduce the crash with bots on a locally hosted server: https://youtu.be/8UffSeXjC8Q
          Crashdump files link: https://mega.nz/folder/IxMwjQrT#j-lUr0ojV4GEiV-eDEHruA

          __EFK__ 1 Reply Last reply
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          • Hadi77KSA Offline
            Hadi77KSA Offline
            Hadi77KSA
            Contributor
            wrote on last edited by
            #25

            __EFK__ your video doesn’t mention why the players appear invisible or why the functions can’t be read in the first place. I recall seeing one of the staff in Discord mentioning that the crash occurs when a corpse spawns. So, I’d imagine the information from your posts and your video are things the devs are already aware of, they just don’t know why it happens in the first place.

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            • NotCracked NotCracked referenced this topic on
            • Elbaan Offline
              Elbaan Offline
              Elbaan
              wrote on last edited by
              #26

              Faeotic on discord found a workaround that acutally works:

              "Goto the main menu of the affected game and hit p. Set your party limit to 1 then the max. This should allow you to join servers without crashing"

              p => Set it to 1 => close then p => set it to 18 => join any server and it works

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