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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by sehteria
    #32

    Major Update

    Added 7 new and 4 existing weapons to Tranzit

    Weapons added to Tranzit:
    Tranzit
    • M16A1 - Assault Rifle
    • AK74u - Submachine Gun
    • B23R - Pistol
    • Remington 870 MCS - Shotgun
    Shared weapons (Nuketown, Die Rise, Mob of the Dead, Buried, Origins)
    • AN94 - Assault Rifle
    • PDW-57 - Submachine Gun
    • LSAT - Light Machine Gun
    • SVU-AS - Sniper
    Buried
    • Remington New Model Army - Revolver
    Origins
    • STG44 - Assault Rifle
    • Ballista - Sniper
    Notes

    Like always; all weapons are pack-a-Punchable and have been added to the mystery box.
    The category "Tranzit" are weapons which were already in the map files, but were disabled in the mystery box and have now been enabled.

    All these weapons being added to the mystery box messed with the mystery box cycling. It wouldn't show the new weapons after a specific amount of weapons had been added, It was just a small detail. I didn't come up with a permanent solution because of lack of time and found an alternative temporary solution. I removed some weapons which were visible when the mystery box was cycling thru weapons, but won't show now. This doesn't mean you can't get the weapons from the mysterybox if they are not visible when the mystery box is cycling, because you can. I specifically picked the weapons myself. See here below to see which weapons won't be seen when the mystery box is cycling

    Removed weapons from mystery box cycling
    • KAP-40 - Pistol
    • Chicom CQB - Submachine Gun
    • S12 - Shotgun
    • M1216 - Shotgun
    • SMR - Assault Rifle
    • War Machine - Special
    • Ballistic Knife - Special

    As far as Tranzit, I'm happy with the result for now but suggestions are still welcome! I am planning to move on to the next Zombies map, see you in the next update! 🙂

    ZombieDog69undefined 1 Reply Last reply
    3
    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      wrote on last edited by GhostRider0125
      #33

      i-am-so-h2udiw.jpg
      im so pleased! now (i) die (happly)!😆😂

      1 Reply Last reply
      1
      • GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote on last edited by
        #34

        wouldnt have been better to put ak74u and b23r extended mags in the box tho😅

        sehteriaundefined 1 Reply Last reply
        1
        • GhostRider0125undefined GhostRider0125

          wouldnt have been better to put ak74u and b23r extended mags in the box tho😅

          sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          wrote on last edited by
          #35

          GhostRider0125

          Good idea, I’ll keep that in mind! Maybe in the next update 🙂

          1 Reply Last reply
          1
          • Sweetcolt764403undefined Offline
            Sweetcolt764403undefined Offline
            Sweetcolt764403
            wrote on last edited by
            #36

            yo that is insane could you try the origns staffs or other wonder weapons

            sehteriaundefined 1 Reply Last reply
            1
            • Sweetcolt764403undefined Sweetcolt764403

              yo that is insane could you try the origns staffs or other wonder weapons

              sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              wrote on last edited by sehteria
              #37

              Sweetcolt764403 I indeed have plans to add map exclusive wonder weapons to multiple other maps in the future, for now I will stick to adding the weapons to the other maps like Buried, Die Rise etcetera. Wanted to let you know that I already have that planned 🙂

              Sweetcolt764403undefined 1 Reply Last reply
              2
              • sehteriaundefined sehteria

                Major Update

                Added 7 new and 4 existing weapons to Tranzit

                Weapons added to Tranzit:
                Tranzit
                • M16A1 - Assault Rifle
                • AK74u - Submachine Gun
                • B23R - Pistol
                • Remington 870 MCS - Shotgun
                Shared weapons (Nuketown, Die Rise, Mob of the Dead, Buried, Origins)
                • AN94 - Assault Rifle
                • PDW-57 - Submachine Gun
                • LSAT - Light Machine Gun
                • SVU-AS - Sniper
                Buried
                • Remington New Model Army - Revolver
                Origins
                • STG44 - Assault Rifle
                • Ballista - Sniper
                Notes

                Like always; all weapons are pack-a-Punchable and have been added to the mystery box.
                The category "Tranzit" are weapons which were already in the map files, but were disabled in the mystery box and have now been enabled.

                All these weapons being added to the mystery box messed with the mystery box cycling. It wouldn't show the new weapons after a specific amount of weapons had been added, It was just a small detail. I didn't come up with a permanent solution because of lack of time and found an alternative temporary solution. I removed some weapons which were visible when the mystery box was cycling thru weapons, but won't show now. This doesn't mean you can't get the weapons from the mysterybox if they are not visible when the mystery box is cycling, because you can. I specifically picked the weapons myself. See here below to see which weapons won't be seen when the mystery box is cycling

                Removed weapons from mystery box cycling
                • KAP-40 - Pistol
                • Chicom CQB - Submachine Gun
                • S12 - Shotgun
                • M1216 - Shotgun
                • SMR - Assault Rifle
                • War Machine - Special
                • Ballistic Knife - Special

                As far as Tranzit, I'm happy with the result for now but suggestions are still welcome! I am planning to move on to the next Zombies map, see you in the next update! 🙂

                ZombieDog69undefined Offline
                ZombieDog69undefined Offline
                ZombieDog69
                wrote on last edited by
                #38

                sehteria i think the Mauser C96 from Origins would be pretty cool, maybe adding it to the box?

                sehteriaundefined 1 Reply Last reply
                2
                • sehteriaundefined sehteria

                  Sweetcolt764403 I indeed have plans to add map exclusive wonder weapons to multiple other maps in the future, for now I will stick to adding the weapons to the other maps like Buried, Die Rise etcetera. Wanted to let you know that I already have that planned 🙂

                  Sweetcolt764403undefined Offline
                  Sweetcolt764403undefined Offline
                  Sweetcolt764403
                  wrote on last edited by
                  #39

                  sehteria great to hear cant wait

                  1 Reply Last reply
                  2
                  • ZombieDog69undefined ZombieDog69

                    sehteria i think the Mauser C96 from Origins would be pretty cool, maybe adding it to the box?

                    sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by sehteria
                    #40

                    ZombieDog69 It was planned to be added, but I didn't because the M1911 isn't in the mystery box either. I had some ideas but this was a thing I was planning for in the future, so I didn't bother with it for now. Any suggestions are welcome tho! You think I should add the Mauser C96 or/and M1911 to the box? Or do something else with them? Let me know 🙂

                    ZombieDog69undefined AdrX003undefined 2 Replies Last reply
                    0
                    • Branflakes99undefined Offline
                      Branflakes99undefined Offline
                      Branflakes99
                      wrote on last edited by
                      #41

                      This mod is so amazing! I love Tranzit even more now. Thanks for making this!

                      1 Reply Last reply
                      2
                      • Decundefined Offline
                        Decundefined Offline
                        Dec
                        Contributor
                        wrote on last edited by
                        #42

                        mods coming together, lovely mod!

                        1 Reply Last reply
                        2
                        • sehteriaundefined sehteria

                          ZombieDog69 It was planned to be added, but I didn't because the M1911 isn't in the mystery box either. I had some ideas but this was a thing I was planning for in the future, so I didn't bother with it for now. Any suggestions are welcome tho! You think I should add the Mauser C96 or/and M1911 to the box? Or do something else with them? Let me know 🙂

                          ZombieDog69undefined Offline
                          ZombieDog69undefined Offline
                          ZombieDog69
                          wrote on last edited by
                          #43

                          sehteria Both being in the box would be cool, either that or just the C96

                          1 Reply Last reply
                          1
                          • sehteriaundefined Offline
                            sehteriaundefined Offline
                            sehteria
                            wrote on last edited by sehteria
                            #44

                            Small Update

                            Added 1 more weapon to Tranzit
                            2 weapons have been changed in Tranzit
                            Weapon camo changes

                            Added to Tranzit:

                            Origins
                            • Mauser C96

                            Added extended clips variants:

                            • AK74u → AK74u Extended Clip
                            • B23R → B23R Extended Clip

                            Camo Changes

                            Pack-a-Punch camo has a better coverage on some weapons

                            1 Reply Last reply
                            2
                            • GhostRider0125undefined Offline
                              GhostRider0125undefined Offline
                              GhostRider0125
                              wrote on last edited by
                              #45

                              yes! extended mags for the bois so when they get it now they can rebuy them and have more ammo😁😆

                              1 Reply Last reply
                              1
                              • sehteriaundefined Offline
                                sehteriaundefined Offline
                                sehteria
                                wrote on last edited by sehteria
                                #46

                                Small Fix

                                Ammo sharing

                                You can now buy ammo from the wallbuys of AK74u and B23R when having the AK74u Extended clip or the B23R Extended clip

                                Fixed a bug for the B23R and AK74u wallbuys being free, make sure you download the latest release for these changes to be applied

                                1 Reply Last reply
                                1
                                • GhostRider0125undefined Offline
                                  GhostRider0125undefined Offline
                                  GhostRider0125
                                  wrote on last edited by
                                  #47

                                  noice i thought it was an origins thing only👍

                                  1 Reply Last reply
                                  1
                                  • sehteriaundefined Offline
                                    sehteriaundefined Offline
                                    sehteria
                                    wrote on last edited by sehteria
                                    #48

                                    Untitled.png

                                    Note

                                    Wanted to let y'all know that I'm busy with adding support for all the other maps and to get the core purpose of this mod finished, which is making the zombies weapons universal for all of the maps. When that's done there won't be any 'big' changes to this mod probably, mostly details and small changes/addons. I'll keep you updated! 😎

                                    1 Reply Last reply
                                    1
                                    • Ivobardolfundefined Offline
                                      Ivobardolfundefined Offline
                                      Ivobardolf
                                      wrote on last edited by
                                      #49

                                      works really well, Thanks for the work! 👍

                                      1 Reply Last reply
                                      2
                                      • zelimpinhoundefined Offline
                                        zelimpinhoundefined Offline
                                        zelimpinho
                                        wrote on last edited by
                                        #50

                                        I tried to play coop with a friend but the map wouldn't load, would he also have to have the mod and activate it or does coop not work at all?

                                        NightMaRe_911undefined 1 Reply Last reply
                                        1
                                        • zelimpinhoundefined zelimpinho

                                          I tried to play coop with a friend but the map wouldn't load, would he also have to have the mod and activate it or does coop not work at all?

                                          NightMaRe_911undefined Offline
                                          NightMaRe_911undefined Offline
                                          NightMaRe_911
                                          wrote on last edited by
                                          #51

                                          zelimpinho Bro, what map did you play? I played Tranzit and Town with my friend and everything was going fine...

                                          zelimpinhoundefined 1 Reply Last reply
                                          2
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