[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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Major Update
Added support & weapons for all maps
Better pack-a-punch coverage (still needs improvement)
Cleaning & organized some codingCheck out the GIFs for the maps at the very top of the topic and the github repository for more information!
sehteria this is AWESOME now i can play with my 47 in every map
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Z u N a It is possible, but the damage on multiplayer and campaign weapons are not similar to zombies weapons, which makes the weapons extremely weak or too overpowered. So I have no intentions to add them to this mod.
sehteria yeah but the damage of smr isn't the same for mp and zm, also i don't belive anyone will play with the mod in mp
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sehteria yeah but the damage of smr isn't the same for mp and zm, also i don't belive anyone will play with the mod in mp
Z u N a This mod isnβt meant for multiplayer
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sehteria Makes sense! Thx for your response
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Thats a Awesome Mod!
But is it possible to Add Tomahawk or does it the same problems and removing the Current Weapon ?
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Thats a Awesome Mod!
But is it possible to Add Tomahawk or does it the same problems and removing the Current Weapon ?
KSX387 It's possible without clashing with the current weapons, haven't been planning to add it but we'll see
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sehteria well you can look at the damage of a weapon already in zm and mp like type 25, look at their damage and see the multiplier from mp to zm and apply it for every weapon. simple math
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wow great
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sehteria well you can look at the damage of a weapon already in zm and mp like type 25, look at their damage and see the multiplier from mp to zm and apply it for every weapon. simple math
Z u N a It is simple math, but like I said I have no intentions to add multiplayer or campaign weapons as of now. I have other mod ideas which I want to work on
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i wonder, could you also add wonder weapons to all maps? not demanding, just wonderin
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i wonder, could you also add wonder weapons to all maps? not demanding, just wonderin
Bickylotheboist I probably will, not any time soon though. Iβm working on some other mods
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Bickylotheboist I probably will, not any time soon though. Iβm working on some other mods
sehteria Can you add a donation link to the github????
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Bickylotheboist I probably will, not any time soon though. Iβm working on some other mods
sehteria thats perfectly fine, cant wait to see your other projects
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DJseanyB I just did It's on the github repository, for everyone reading this remember that It's optional and not neccesary! You won't be treated less or more by donating, although It's very much appreciated of course.
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hey, how can i run on server ?, have everythings put in but works not.
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hey, how can i run on server ?, have everythings put in but works not.
@iZyzz https://plutonium.pw/docs/server/t6/fastdl/
You have to set up a FastDL -
let me just say your'e fucking legendary making this (mostly) for free. hats off bro.
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ZombieDog69 It was planned to be added, but I didn't because the M1911 isn't in the mystery box either. I had some ideas but this was a thing I was planning for in the future, so I didn't bother with it for now. Any suggestions are welcome tho! You think I should add the Mauser C96 or/and M1911 to the box? Or do something else with them? Let me know
sehteria Maybe add both to box and remove Mauser's supressor and change to the BO3 Origins sound to match it? (just a personal taste that i would do if i had the time but still an idea maybe worth trying)
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Small update
Optimization
Optimized .zone files, which should allow the mod to load faster
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Small update
Optimization
Optimized .zone files, which should allow the mod to load faster
sehteria any idea on what could be happening if the game freezes after i load the mod?
(i simply cant click any button after the menu shows the mod is loaded, theres no way to control with the mouse or keyboard, the plutonium terminal also hangs and doesnt respond any command and i can only close it)Tested with both 2.0 and 2.1, and only other mods are working normally like Reimagined or the AK47/MP. will get back to test older versions and mark the one that is still loading after i get back from work.I can provide any other detail if necessary, just unsure of how to troubleshoot this.Solved in later posts, Custom Sounds are not complatible with the mod anymore, only with older versions of it. read the full thread to understand clearly, thanks.