[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
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T6ZM zm_perks
Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.
Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.
Click here to read all the information you need about this mod
Showcase:
Tranzit ClassicDownload links:
Compiled: zm_perks
Source: zm_perksInstallation guide:
- Extract the zm_perks.zip
- Copy & Paste or drag the folder which contains the mod files to:
%localappdata%\Plutonium\storage\t6\mods (Windows Key + R) - You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_perks
Perks added to Tranzit:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Bus Depot:
- Quick Revive
- Juggernog
- Speed Cola
- Double Tap Root Beer
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Town:
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Farm:
- Stamin-Up
- Tombstone
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
- Pack-a-Punch
Perks added to Nuketown Zombies:
- Stamin-Up
- Deadshot Daiquiri
- Mule Kick
- PHD Flopper
Perks added to Die Rise:
- Stamin-Up
- PHD Flopper
Perks added to Mob of the Dead:
- Mule Kick
- PHD Flopper
Perks added to Buried:
- Deadshot Daiquiri
- PHD Flopper
Changes:
Quick Revive in Nuketown Zombies always lands inside the garage
Upcoming updates
Adding support for other maps & more perks
Credits
There are codes/functions/perk locations taken from BO2 Reimagined, made by JBleezy
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do you have plans to combine this mod and the weapons mod in the future?
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Bickylotheboist Yes I do have that in mind, already created the repository on github for that but It's private for now. I'll make it public when I'm pleased with the states of both mods
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sehteria is it possible to put all weapons in mp?
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PHD Flopper ma baby! Keep up the hardwork man, this is game changing. You the sigma ohio boss doing the skibidi
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Kizzy2DD I think yes! Infact, MP is wayyy easier than ZM, but there are a few problems like camos. I tried doing that a while ago before getting busy with other projects...
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Kizzy2DD Like Cawldwink said, yes it is possible. I’ve thought about that but I want to keep focusing on Zombies
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Amazing! Will you be able to add Who's Who?
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Ex-SOLDIER It should be possible, yes. PHD, Electric Cherry etc. are being worked on
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v1.1 has been released
Change notes:- Added 2 perks to Tranzit (Deadshot Daiquiri & Mule Kick)
- Added 3 perks to Nuketown Zombies (Stamin-Up, Deadshot Daiquiri & Mule Kick)
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Cawldwink nice but the camo is not an issue
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sehteria i see. hopefully you change your mind
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Excited for this to be finished and added with the weapon mod. i saw the post for the weapon mod and they are working on the wonder weapons now. i assume you will released the combined mods when the weapon mod is finished?
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Rip_Lucifer Yes, I will combine the 2 mods when zm_weapons and this mod are both finished
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there was no phd flopper, nor electric cherry. u having difficulty importing them or is it sth else
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Z u N a There isn't any difficulty in porting them over, I'm currently working on that but I came to know that there's a clientfield limit which is neccesary for perks. I'm currently doing the maps right now who don't have this issue where it hits the limit.
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sehteria please change your mind
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Kizzy2DD buddy stop
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sehteria Thx for your response. I look forward to more updates on this!
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v1.2 has been released
Change notes:- Added 2 perks to Mob of the Dead (Mule Kick & PHD Flopper)
- Fixed a bug with Stamin-Up on Nuketown Zombies