[ZM] [Release] Nuketown Perks Manager
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A small little script that simply modifies how the perks fall in the Nuketown Zombies map.
The options here include: (you can use the dvar "nuketown_perks_mode" to adjust:
- 0 Default: The normal way
- 1: All the perks will drop one after another at the start. Making them available off the bat.
- 2: A perk will fall down every time the bell chimes when the Population counter resets
- 3: Perks drop down after very round.
The script is simple enough if you wanna take a look at it and make your own requirements.
Download it here: https://github.com/techboy04/Nuketown-Perks-T6Zombies
Its recommended that it goes in the zm_nuked folder so it only loads in Nuketown and not give errors when playing other maps. -
very nice, sometimes people search for the simple stuff
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I'm confused where in the file do I change the default value at?
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where do I change the value?
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Vitrolic Wither SoiulS You change them via the console (pressing ~ to open)
You may need to type in "set" before the setting and value if youre setting it before starting a match.For change of default, youll just need to modify the setting in the script itself (which is open source).
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I tried to edit the script can't remember why I couldn't get it to work. If I remember correctly I was editing the source code, zipping it, and trying to use it and it would break.
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Vitrolic Wither Plutonium has a built in compiler so no need to anything to the script after you made changes and saved it. No zipping, no compiling. Just slap it in the scripts folder like you normally would and youll be good. If you get script errors ill be more than happy to help through Plutoniums discord.