[ZM] [Release] Nuketown Perks Manager
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A small little script that simply modifies how the perks fall in the Nuketown Zombies map.
The options here include: (you can use the dvar "nuketown_perks_mode" to adjust:
- 0 Default: The normal way
- 1: All the perks will drop one after another at the start. Making them available off the bat.
- 2: A perk will fall down every time the bell chimes when the Population counter resets
- 3: Perks drop down after very round.
The script is simple enough if you wanna take a look at it and make your own requirements.
Download it here: https://github.com/techboy04/Nuketown-Perks-T6Zombies
Its recommended that it goes in the zm_nuked folder so it only loads in Nuketown and not give errors when playing other maps. -
very nice, sometimes people search for the simple stuff
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I'm confused where in the file do I change the default value at?