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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • Maximizer Blakeundefined Offline
    Maximizer Blakeundefined Offline
    Maximizer Blake
    replied to Maximizer Blake on last edited by
    #169

    Maximizer Blake Okay

    1 Reply Last reply
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    • nfk Veteranaundefined Offline
      nfk Veteranaundefined Offline
      nfk Veterana
      wrote on last edited by
      #170

      in my t6 directory there is no mods directory and if I create a new one and name it mods my game just crashes? how do I fix that?

      sehteriaundefined 1 Reply Last reply
      1
      • Rocartsundefined Offline
        Rocartsundefined Offline
        Rocarts
        wrote on last edited by
        #171

        Hello today the plutonium asked me for an update and now it doesn't open me, just crash

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        • sehteriaundefined Offline
          sehteriaundefined Offline
          sehteria
          wrote on last edited by sehteria
          #172

          Rocarts I have tested this just now on Town, I don't have any issues?

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          • sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            replied to nfk Veterana on last edited by sehteria
            #173

            nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

            Extract the zm_weapons.zip
            Copy & Paste or drag the folder which contains the mod files to:
            %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
            You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
            
            nfk Veteranaundefined 2 Replies Last reply
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            • nfk Veteranaundefined Offline
              nfk Veteranaundefined Offline
              nfk Veterana
              replied to sehteria on last edited by
              #174

              sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

              %localappdata%\Plutonium\storage\t6\mods

              I copy that in the windows+r search bar but it says error, verify that the name of the folder is correct then try again

              AdrX003undefined 1 Reply Last reply
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              • AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                replied to nfk Veterana on last edited by
                #175

                nfk Veterana If there is no mods folder, just go "one up"/one before it and make the mods folder

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                • ohautopartsundefined Offline
                  ohautopartsundefined Offline
                  ohautoparts
                  wrote on last edited by
                  #176

                  sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

                  sehteriaundefined 1 Reply Last reply
                  1
                  • Confusedtheoundefined Offline
                    Confusedtheoundefined Offline
                    Confusedtheo
                    wrote on last edited by
                    #177

                    Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

                    sehteriaundefined 1 Reply Last reply
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                    • sehteriaundefined Offline
                      sehteriaundefined Offline
                      sehteria
                      replied to Confusedtheo on last edited by sehteria
                      #178

                      Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

                      Confusedtheoundefined 1 Reply Last reply
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                      • sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        replied to ohautoparts on last edited by
                        #179

                        ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

                        1 Reply Last reply
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                        • ohautopartsundefined Offline
                          ohautopartsundefined Offline
                          ohautoparts
                          wrote on last edited by
                          #180

                          sehteria okieee, how would i go about doing that?

                          sehteriaundefined AdrX003undefined 2 Replies Last reply
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                          • Confusedtheoundefined Offline
                            Confusedtheoundefined Offline
                            Confusedtheo
                            replied to sehteria on last edited by
                            #181

                            sehteria Alright appreciate the response

                            1 Reply Last reply
                            1
                            • sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              replied to ohautoparts on last edited by
                              #182

                              ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

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                              • AdrX003undefined Offline
                                AdrX003undefined Offline
                                AdrX003
                                replied to ohautoparts on last edited by AdrX003
                                #183

                                ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

                                to add a gun in a mod where we have both existing sources (ZM):
                                - add weapon lines on scripts/zm/ *CSC *GSC
                                - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
                                - copy weaponfiles to /weapons
                                - add camo_*.json camo file to /camo
                                - add/check weapon's soundbank aliases lines in its folder
                                - if needed, add images, attachmentunique, accuracy & attachment files to its folders
                                

                                something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

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                                • GhostRider0125undefined GhostRider0125 referenced this topic on
                                • FaZe Flickundefined Offline
                                  FaZe Flickundefined Offline
                                  FaZe Flick
                                  wrote on last edited by FaZe Flick
                                  #184

                                  this mods broken, cant play at all; stuck on the zombies menu

                                  sehteriaundefined 1 Reply Last reply
                                  0
                                  • DJseanyBundefined Offline
                                    DJseanyBundefined Offline
                                    DJseanyB
                                    wrote on last edited by
                                    #185

                                    This mod works great if used correctly, Keep up the good work Sehteria

                                    1 Reply Last reply
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                                    • sehteriaundefined Offline
                                      sehteriaundefined Offline
                                      sehteria
                                      replied to FaZe Flick on last edited by
                                      #186

                                      FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                                      Extract the zm_weapons.zip
                                      Copy & Paste or drag the folder which contains the mod files to:
                                      %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                      You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                      
                                      DirkRockfaceundefined 1 Reply Last reply
                                      0
                                      • DirkRockfaceundefined Offline
                                        DirkRockfaceundefined Offline
                                        DirkRockface Contributor
                                        replied to sehteria on last edited by
                                        #187

                                        sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

                                        1 Reply Last reply
                                        2
                                        • FaZe Flickundefined Offline
                                          FaZe Flickundefined Offline
                                          FaZe Flick
                                          wrote on last edited by
                                          #188

                                          mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                                          Cawldwinkundefined 1 Reply Last reply
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                                          • GhostRider0125undefined GhostRider0125 referenced this topic on

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