[Release][ZM] CZ75 Dual Wield Crash Fix (Exception Address: 0x00415914)
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This is a fix for the crash caused by picking up the CZ75 Dual Wield weapon on Plutonium. The fix makes you be able to obtain the weapon without crashing. The crash seems to consistently occur when starting maps by selecting zombies > solo for Kino der Toten, "FIVE", Ascension, Call of the Dead, and Shangri-La. I've also had it occur on zombies > online > private match on the mentioned maps, but it wasn't as consistent as on solo. The following shows the generated exception code and address:
Exception Code: 0xC0000005 Exception Address: 0x00415914
This fix simply removes the weapon entries of the CZ75 Dual Wield gun from the
MAPNAME_patch.ff
files of the maps mentioned above. The gun will still exist on the maps because it's included through another FF file, the fix just makes it safe to pick up without it causing a crash.Installation
- Open this link and click "Download as a ZIP file".
- Go to
%localappdata%\Plutonium\storage\t5\zone
by pressing Win+R, pasting the mentioned path, then pressing OK. - Open the ZIP file and extract the FF files into the folder opened from step 2.
I am not responsible for if you install the FF files into your game folder and replace the original files. If you have replaced the original files and if you own the game and would like to restore the original files, you can restore them by verifying integrity of game files through Steam for the "Call of Duty: Black Ops" app.
Previews
CZ75 Dual Wield on Kino der Toten
CZ75 Dual Wield on "FIVE"
CZ75 Dual Wield on Ascension
CZ75 Dual Wield on Call of the Dead
CZ75 Dual Wield on Shangri-LaHow I Created the Fix Files
Upon looking into the zone_source files generated by OAT of the FF files of each map, I noticed that the
cz75dw_zm
weapon asset is included in bothcommon_zombie.ff
andMAPNAME_patch.ff
of the maps mentioned above, but it's not in the FF files of Moon nor the WaW maps (which the crash doesn't occur on them). Since bothcommon_zombie.ff
andMAPNAME_patch.ff
get loaded when selecting a map, I decided to test if removing theweapon
entries ofcz75dw_zm
andcz75dw_upgraded_zm
from one would make the error not occur, and it worked! However, removing the weapon entries of the CZ75 Dual Wield fromcommon_zombie.ff
removes it from Moon and the WaW maps, thus I decided to only remove it from theMAPNAME_patch.ff
files of the maps which face the error.I've created the files for this fix using OAT. The process I followed was obtaining the zone_source file of the problematic
MAPNAME_patch.ff
files, comment out the weapon asset ofcz75dw_zm
andcz75dw_upgraded_zm
(as well as thelh
variants), and build the FF files using the new zone_source files. The zone_source files and bat file I've used for creating the fix files can be found here for anyone interested: https://github.com/Hadi77KSA/Plutonium-Scripts/tree/main/t5/mods/pluto-t5-cz75dw_zm-fixCredits
Hadi77KSA - Me - [email protected]
Notice
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
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Your the goat, thanks. Also, the weapon can still be picked up from the box on Moon and the Waw maps ? Sorry if i didn't understood everything.
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@Jesurien91 yes, even without this fix.
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beast. thank you for this.
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Works wonder; thank you so much!
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thank you for your script
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Great fix mate, thank you so much!
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Just to clear things up, was this bug introduced specifically by Plutonium (MAPNAME_patch.ff doesn't sound vanilla), or are they latent issues with the game that only started becoming a problem when the maps are run in a modded client?
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houston-misco I’m not sure about the origin of the bug. Regarding
MAPNAME_patch.ff
, these are files downloaded with and used by the vanilla game, such aszombie_theater_patch.ff
andzombie_moon_patch.ff
. You can find them in your game folder inside thezone\Common
directory.