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  3. [Release][ZM][Redundant] CZ75 Dual Wield Crash Fix (Exception Address: 0x00415914)

[Release][ZM][Redundant] CZ75 Dual Wield Crash Fix (Exception Address: 0x00415914)

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  • undefined Offline
    undefined Offline
    Hadi77KSA Contributor
    wrote on Oct 5, 2024, 11:59 PM last edited by Hadi77KSA Mar 22, 2025, 2:30 PM
    #1

    Update (2025/03/22)

    As of r4811, this fix is no longer needed.

    Original Post

    This is a fix for the crash caused by picking up the CZ75 Dual Wield weapon on Plutonium. The fix makes you be able to obtain the weapon without crashing. The crash seems to consistently occur when starting maps by selecting zombies > solo for Kino der Toten, "FIVE", Ascension, Call of the Dead, and Shangri-La. I've also had it occur on zombies > online > private match on the mentioned maps, but it wasn't as consistent as on solo. The following shows the generated exception code and address:

    Exception Code: 0xC0000005
    Exception Address: 0x00415914
    

    This fix simply removes the weapon entries of the CZ75 Dual Wield gun from the MAPNAME_patch.ff files of the maps mentioned above. The gun will still exist on the maps because it's included through another FF file, the fix just makes it safe to pick up without it causing a crash.

    Installation

    1. Open this link and click "Download as a ZIP file".
    2. Go to %localappdata%\Plutonium\storage\t5\zone by pressing Win+R, pasting the mentioned path, then pressing OK.
    3. Open the ZIP file and extract the FF files into the folder opened from step 2.

    I am not responsible for if you install the FF files into your game folder and replace the original files. If you have replaced the original files and if you own the game and would like to restore the original files, you can restore them by verifying integrity of game files through Steam for the "Call of Duty: Black Ops" app.

    Previews

    9511bdbe-453f-4585-aaed-e062b02c132a-image.png
    CZ75 Dual Wield on Kino der Toten

    b22ddb86-e9ff-43f2-a09f-9db6aaaf864d-image.png
    CZ75 Dual Wield on "FIVE"

    60577024-9dd5-4acf-8097-91301ccb5a21-image.png
    CZ75 Dual Wield on Ascension

    be0d67fd-7e2a-4600-9d17-25db388b362a-image.png
    CZ75 Dual Wield on Call of the Dead

    980541f4-37bf-4204-a6ff-9472a876568a-image.png
    CZ75 Dual Wield on Shangri-La

    How I Created the Fix Files

    Upon looking into the zone_source files generated by OAT of the FF files of each map, I noticed that the cz75dw_zm weapon asset is included in both common_zombie.ff and MAPNAME_patch.ff of the maps mentioned above, but it's not in the FF files of Moon nor the WaW maps (which the crash doesn't occur on them). Since both common_zombie.ff and MAPNAME_patch.ff get loaded when selecting a map, I decided to test if removing the weapon entries of cz75dw_zm and cz75dw_upgraded_zm from one would make the error not occur, and it worked! However, removing the weapon entries of the CZ75 Dual Wield from common_zombie.ff removes it from Moon and the WaW maps, thus I decided to only remove it from the MAPNAME_patch.ff files of the maps which face the error.

    I've created the files for this fix using OAT. The process I followed was obtaining the zone_source file of the problematic MAPNAME_patch.ff files, comment out the weapon asset of cz75dw_zm and cz75dw_upgraded_zm (as well as the lh variants), and build the FF files using the new zone_source files. The zone_source files and bat file I've used for creating the fix files can be found here for anyone interested: https://github.com/Hadi77KSA/Plutonium-Scripts/tree/main/t5/mods/pluto-t5-cz75dw_zm-fix

    Credits

    Hadi77KSA - Me - hadikm77@hotmail.com

    Notice

    THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

    1 Reply Last reply
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    • undefined Hadi77KSA referenced this topic on Oct 6, 2024, 12:02 AM
    • undefined Hadi77KSA referenced this topic on Oct 6, 2024, 12:06 AM
    • undefined Offline
      undefined Offline
      Thunder_carry
      wrote on Oct 14, 2024, 11:51 PM last edited by
      #2

      Your the goat, thanks. Also, the weapon can still be picked up from the box on Moon and the Waw maps ? Sorry if i didn't understood everything.

      undefined 1 Reply Last reply Oct 15, 2024, 1:41 AM
      0
      • undefined Offline
        undefined Offline
        Hadi77KSA Contributor
        replied to Thunder_carry on Oct 15, 2024, 1:41 AM last edited by
        #3

        @Jesurien91 yes, even without this fix.

        1 Reply Last reply
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        • undefined Offline
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          coopshooter
          wrote on Oct 15, 2024, 3:02 PM last edited by
          #4

          beast. thank you for this.

          1 Reply Last reply
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          • undefined Hadi77KSA referenced this topic on Oct 22, 2024, 5:01 AM
          • undefined Hadi77KSA referenced this topic on Oct 22, 2024, 11:07 AM
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            Dumelax
            wrote on Oct 24, 2024, 11:54 PM last edited by
            #5

            Works wonder; thank you so much! 🙏🏻

            1 Reply Last reply
            1
            • undefined Offline
              undefined Offline
              Dylangirlfriend
              wrote on Oct 25, 2024, 5:58 PM last edited by
              #6

              thank you for your script

              1 Reply Last reply
              0
              • undefined Hadi77KSA referenced this topic on Dec 12, 2024, 6:41 PM
              • undefined bhfff referenced this topic on Dec 14, 2024, 3:38 PM
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                Barcarrona
                wrote on Dec 18, 2024, 5:32 PM last edited by
                #7

                Great fix mate, thank you so much!

                1 Reply Last reply
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                • undefined Offline
                  undefined Offline
                  houston-misco
                  wrote on Dec 21, 2024, 12:15 PM last edited by
                  #8

                  Just to clear things up, was this bug introduced specifically by Plutonium (MAPNAME_patch.ff doesn't sound vanilla), or are they latent issues with the game that only started becoming a problem when the maps are run in a modded client?

                  undefined 1 Reply Last reply Dec 21, 2024, 5:28 PM
                  0
                  • undefined Offline
                    undefined Offline
                    Hadi77KSA Contributor
                    replied to houston-misco on Dec 21, 2024, 5:28 PM last edited by
                    #9

                    houston-misco I’m not sure about the origin of the bug. Regarding MAPNAME_patch.ff, these are files downloaded with and used by the vanilla game, such as zombie_theater_patch.ff and zombie_moon_patch.ff. You can find them in your game folder inside the zone\Common directory.

                    1 Reply Last reply
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                    • Oxicleannundefined Offline
                      Oxicleannundefined Offline
                      Oxicleann
                      wrote on Jan 5, 2025, 2:39 AM last edited by
                      #10
                      This post is deleted!
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                      • undefined Offline
                        undefined Offline
                        serenityy777
                        wrote on Mar 14, 2025, 7:35 PM last edited by
                        #11

                        thank you so much!! great fix

                        1 Reply Last reply
                        0
                        • Fryundefined Offline
                          Fryundefined Offline
                          Fry Plutonium Staff
                          wrote on Mar 24, 2025, 2:38 AM last edited by
                          #12

                          Closing this topic as its not needed anymore since the new rewrite of PlutoT5

                          1 Reply Last reply
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                          • Fryundefined Fry locked this topic on Mar 24, 2025, 2:38 AM

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