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  3. [Release] [ZM] Buried Easter Egg Quality of Life improvement

[Release] [ZM] Buried Easter Egg Quality of Life improvement

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Justintime073undefined Justintime073

    Theres a bit of a glitch on this mod. It seems like after teleporting to round Infinity, after coming back, powerups are glitched out and never spawn in.

    Justintime073undefined Offline
    Justintime073undefined Offline
    Justintime073
    wrote on last edited by
    #4

    Also Shooting gallery is an auto complete, idk if it was intended or something else.

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    • Nathan3197undefined Nathan3197

      This script makes the Easter Egg achievable with any amount of players in the game session while keeping the original design of each step the same but allowing any player to complete it.

      This can be run in a private match or in a dedicated server.

      Maze step:

      • With less than 4 players when the last switch has been pulled. The game will notify players if a switch is in the correct position.

      Timebomb Step:

      • Require all players in the lobby to be near the location of the timebomb.

      Shooting Gallery Step:
      Depending on how many players are in the lobby when interacting with the fountain outside the courthouse will decide how many targets will be needed to be shot to complete the step.

      • If there are 4 or more players in the lobby - All targets will need to be shot (just like vanilla)
      • If there are 3 players in the lobby - 61 targets will need to be shot (Saloon + outside the candy store + Myster box area (big guy area 22))
      • If there are 2 players in the lobby - 39 targets will need to be shot (Saloon + outside the candy store (20))
      • If there is 1 player in the lobby - 19 targets will need to be shot (Saloon has 19 targets)

      Note: you can make the game tell the player how many targets are left to hit if you uncomment line 117 and recompile the script.

      LINKS:
      SOURCE CODE
      RELEASE

      To Install:

      • Compile the script or for a pre-compile go look in our release
      • Copy the compile files to your AppData/Local/Plutonium/storage/t6/scripts/zm/zm_buried folder (if you don't have a "zm_buried" folder then create one)
      • Once copied you will need to rename each script to remove -complied from their name
      • Start your server or custom game
      Lanatundefined Offline
      Lanatundefined Offline
      Lanat
      wrote on last edited by
      #5

      Nathan3197 when I remove "-complied" there´re 2 "zm_buried_ee_all_player.gsc", what I do?

      Nathan3197undefined 1 Reply Last reply
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      • Lanatundefined Lanat

        Nathan3197 when I remove "-complied" there´re 2 "zm_buried_ee_all_player.gsc", what I do?

        Nathan3197undefined Offline
        Nathan3197undefined Offline
        Nathan3197
        wrote on last edited by
        #6

        Lanat you have to remove the one that doesn't have the -complied as that one is the source code which will not work in-game. As the complied one will work.

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        • jjjhhhundefined Offline
          jjjhhhundefined Offline
          jjjhhh
          wrote on last edited by
          #7

          there should be an extra clarification that this only makes the Richtofen side possible solo at the moment, only thing left is to tweak the Ringing bells step in the maxis side for it to also work solo, besides that, good release.

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          • smilesmile1234undefined Offline
            smilesmile1234undefined Offline
            smilesmile1234
            wrote on last edited by smilesmile1234
            #8

            can I install it on the original game's folder { launch the gsc without plutonium (offline) }

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            • Justintime073undefined Offline
              Justintime073undefined Offline
              Justintime073
              wrote on last edited by
              #9

              THANK YOU SO MUCH. This mod now makes the Solo Buried EE 100x better with being able to do the Sharpshooter Step instead of it being an auto complete!

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              • finn7undefined Offline
                finn7undefined Offline
                finn7
                wrote on last edited by
                #10
                This post is deleted!
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                • Ylaiahundefined Offline
                  Ylaiahundefined Offline
                  Ylaiah
                  wrote on last edited by
                  #11

                  It seems like the script is making it so the round infinity step is only spawning 2 bodies at a time. Is this intentional?

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                  • berrykushbradundefined Offline
                    berrykushbradundefined Offline
                    berrykushbrad
                    wrote on last edited by
                    #12

                    Used this mod to beat the Richtofen side of the EE yesterday. Round infinity worked fine, powerups worked fine, but the shooting gallery autocompleted. One of our teammates shot just 5 of his, and I didn't shoot any.

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                    • Hadi77KSAundefined Hadi77KSA referenced this topic on
                    • Albi234undefined Offline
                      Albi234undefined Offline
                      Albi234
                      wrote on last edited by
                      #13

                      I did just finish the buried ee with this and it work great the switch helper was a nice touch so you dont have to waste hour on the game and when i finished the ee the game made me imortal by giving me endles quicrevaiv it was relly funny 😂

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