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  3. [Updated] [MP] Mega Camo Pack + Hitmarker

[Updated] [MP] Mega Camo Pack + Hitmarker

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  • Tw_iBL_eRundefined Offline
    Tw_iBL_eRundefined Offline
    Tw_iBL_eR
    wrote on last edited by
    #25

    _RODRIIII_ i its one camo that changes color depending on the light.

    1 Reply Last reply
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    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      replied to Tw_iBL_eR on last edited by
      #26

      Tw_iBL_eR this pack is insanely good awesome man!👍

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      • Tw_iBL_eRundefined Offline
        Tw_iBL_eRundefined Offline
        Tw_iBL_eR
        wrote on last edited by
        #27

        GhostRider0125 thanks man 🙂

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        • ca.rbonundefined Offline
          ca.rbonundefined Offline
          ca.rbon
          wrote on last edited by
          #28

          these are fucking great

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          • Migter12undefined Offline
            Migter12undefined Offline
            Migter12
            wrote on last edited by
            #29

            how did you got around that glossiness, i'm working on some custom camos and it's happening to me as well

            LKuramaundefined 1 Reply Last reply
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            • LKuramaundefined Offline
              LKuramaundefined Offline
              LKurama
              replied to Migter12 on last edited by
              #30

              Migter12 reduce the opacity

              Migter12undefined 1 Reply Last reply
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              • Migter12undefined Offline
                Migter12undefined Offline
                Migter12
                replied to LKurama on last edited by
                #31

                LKurama thx for the help
                how low does it have to be exactly? i'm lowering it down to 100

                LKuramaundefined 1 Reply Last reply
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                • LKuramaundefined Offline
                  LKuramaundefined Offline
                  LKurama
                  replied to Migter12 on last edited by LKurama
                  #32

                  Migter12
                  Opacity = glossness
                  Opacity at 100% = glossy af
                  opacity at 1% = rough

                  There's no defined amount of opacity that is needed yk

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                  • Migter12undefined Offline
                    Migter12undefined Offline
                    Migter12
                    wrote on last edited by
                    #33

                    ok thanks

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                    • IX2473undefined Offline
                      IX2473undefined Offline
                      IX2473
                      wrote last edited by
                      #34

                      Hi, I sorted every camo on the pack by game camo, so every variance of X camo would be listed inside a folder called X, and I added pictures to every camo that does not have. It is overall easier to choose which mod camo you'd like to substitute each game camo.

                      Would it be possible for me to send you? I'm available on telegram and discord, though on telegram it'd be faster because discord doesn't allow big uploads.

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