Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] TechnoOps Collection

[Release] [ZM] TechnoOps Collection

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
37 Posts 22 Posters 8.6k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Vazquez_241undefined Vazquez_241

    Hey! When I want to play in town (Classic mode) i get the error EXE_CLIENT_FIELD_MISMATCH

    techboy04gamingundefined Offline
    techboy04gamingundefined Offline
    techboy04gaming
    wrote on last edited by
    #23

    Vazquez_241 Make sure you download the mod properly! (Only zm_technoopscollection.zip in the Releases tab) and make sure that both mod.ff, images.iwd, and the mod sabl/sabs are all in the same folder. If you still need help, feel free to contact me on Discord (@tech_wave)

    AndreTOQU3undefined 1 Reply Last reply
    0
    • Vazquez_241undefined Offline
      Vazquez_241undefined Offline
      Vazquez_241
      wrote on last edited by
      #24

      I've just downloaded the last version and it works perfectly, thanks!

      1 Reply Last reply
      0
      • FakeUser09undefined Offline
        FakeUser09undefined Offline
        FakeUser09
        wrote on last edited by
        #25

        I'm having an issue with the Origins EE step where you clean the stones for the staffs. I finish the step, but the moment I pick it up, the step fails. I’m not sure if it’s because the mud is deactivated or something. Does anyone else have this problem or know how to reactivate it?

        1 Reply Last reply
        0
        • ZAPlordundefined Offline
          ZAPlordundefined Offline
          ZAPlord
          wrote on last edited by
          #26

          this a awesome mod, i do have one request, can there be an option to have no custom textures from the mod? not really a fan of the coldwar shaders, its fine if you dont do that just an ask

          techboy04gamingundefined 1 Reply Last reply
          0
          • ZAPlordundefined ZAPlord

            this a awesome mod, i do have one request, can there be an option to have no custom textures from the mod? not really a fan of the coldwar shaders, its fine if you dont do that just an ask

            techboy04gamingundefined Offline
            techboy04gamingundefined Offline
            techboy04gaming
            wrote on last edited by
            #27

            ZAPlord Since currently I dont know how to add a toggle for textures like that (hoping to have one added in the future), you can simply just delete it out of the images.iwd file (may need to use a software like 7 zip to access it)

            1 Reply Last reply
            0
            • Whale_Nundefined Offline
              Whale_Nundefined Offline
              Whale_N
              wrote on last edited by
              #28

              techboy04gaming Is there anyway to only get the script for opening the pap door?

              1 Reply Last reply
              0
              • Ivobardolfundefined Offline
                Ivobardolfundefined Offline
                Ivobardolf
                wrote on last edited by
                #29

                what method do you use to compress the files in the mod? I don't see >iwd,mod in the zone file or pwsh in the mod builder

                techboy04gamingundefined 1 Reply Last reply
                0
                • Ivobardolfundefined Ivobardolf

                  what method do you use to compress the files in the mod? I don't see >iwd,mod in the zone file or pwsh in the mod builder

                  techboy04gamingundefined Offline
                  techboy04gamingundefined Offline
                  techboy04gaming
                  wrote on last edited by
                  #30

                  Ivobardolf due to the nature of the mod, using >iwd,mod wouldnt work as it only did scripts the last I used it and im not sure what I need to do to automate the process in the bat/powershell so I just manually drag and drop files that I change.

                  1 Reply Last reply
                  1
                  • Ivobardolfundefined Offline
                    Ivobardolfundefined Offline
                    Ivobardolf
                    wrote on last edited by
                    #31

                    interesting, I need to do pwsh or the images lose their colors, and >iwd,mod doesn't worm for me at all.

                    I'm trying to take the sehteria weapons port from you since the sound files are up to date, but for some reason the attachments for the ported weapons aren't working, everything works fine except for that, no matter how much I PAP the weapon it doesn't get any attachment, so I thought it was the compression method but was surprised you were not using any.

                    1 Reply Last reply
                    0
                    • SmellBourpundefined Offline
                      SmellBourpundefined Offline
                      SmellBourp
                      wrote on last edited by
                      #32

                      How do I activate the fast travel on Tranzit? I got everything else but Im still confused on how to do it

                      techboy04gamingundefined 1 Reply Last reply
                      0
                      • SmellBourpundefined SmellBourp

                        How do I activate the fast travel on Tranzit? I got everything else but Im still confused on how to do it

                        techboy04gamingundefined Offline
                        techboy04gamingundefined Offline
                        techboy04gaming
                        wrote on last edited by
                        #33

                        SmellBourp Turn on the power then interact with a desk inside the Bank in Town.

                        1 Reply Last reply
                        0
                        • mrmarvin1983undefined Offline
                          mrmarvin1983undefined Offline
                          mrmarvin1983
                          wrote last edited by
                          #34

                          hey i was wondering what you use the navcard on?

                          1 Reply Last reply
                          0
                          • techboy04gamingundefined techboy04gaming

                            Vazquez_241 Make sure you download the mod properly! (Only zm_technoopscollection.zip in the Releases tab) and make sure that both mod.ff, images.iwd, and the mod sabl/sabs are all in the same folder. If you still need help, feel free to contact me on Discord (@tech_wave)

                            AndreTOQU3undefined Offline
                            AndreTOQU3undefined Offline
                            AndreTOQU3
                            wrote last edited by
                            #35

                            techboy04gaming imagem_2025-07-11_155300616.png i download 3.7 but in game is name 3.5

                            techboy04gamingundefined 1 Reply Last reply
                            0
                            • AndreTOQU3undefined AndreTOQU3

                              techboy04gaming imagem_2025-07-11_155300616.png i download 3.7 but in game is name 3.5

                              techboy04gamingundefined Offline
                              techboy04gamingundefined Offline
                              techboy04gaming
                              wrote last edited by
                              #36

                              AndreTOQU3 The version on the Main Menu HUD is wrong and its fixed on a hotfix version, I dont know how long ago you downloaded that but be sure to download it here https://github.com/techboy04/TechnoOps-Collection/releases. If you are running further issues feel free to reach out on my Discord server via the mods support channel https://discord.gg/dkwyDzW or Plutoniums discord server.

                              1 Reply Last reply
                              0
                              • AndreTOQU3undefined Offline
                                AndreTOQU3undefined Offline
                                AndreTOQU3
                                wrote last edited by
                                #37

                                thanks, it working now.

                                1 Reply Last reply
                                0
                                Reply
                                • Reply as topic
                                Log in to reply
                                • Oldest to Newest
                                • Newest to Oldest
                                • Most Votes


                                • 1
                                • 2
                                • Login

                                • Don't have an account? Register

                                • Login or register to search.
                                • First post
                                  Last post
                                0
                                • Recent
                                • Tags
                                • Popular
                                • Users
                                • Groups
                                • Donate