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  3. [ZM] Black Ops II Rezurrected - Perk Icons / Shaders

[ZM] Black Ops II Rezurrected - Perk Icons / Shaders

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • G0LD3N 4RMundefined G0LD3N 4RM

    Cool mod I forgot to say, looks remastered. Who's Who also looks more special just because it's a different color, almost like an upgraded version (regular Who's Who with an extra ability).

    scinkxundefined Offline
    scinkxundefined Offline
    scinkx
    wrote on last edited by
    #7

    G0LD3N 4RM Thank you, yeah I changed who’s who the most because there’s so many blue perks in bo2 and when you use who’s who you go into that like yellow ghost state so I changed the color of it to yellow and added that glow to the saving hand just for flair

    G0LD3N 4RMundefined 1 Reply Last reply
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    • GhostRider0125undefined Offline
      GhostRider0125undefined Offline
      GhostRider0125
      Banned
      wrote on last edited by
      #8

      Wow they look awesome! Amazing recreation man all of them are perfect except maybe whos who😁

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      • scinkxundefined scinkx

        G0LD3N 4RM Thank you, yeah I changed who’s who the most because there’s so many blue perks in bo2 and when you use who’s who you go into that like yellow ghost state so I changed the color of it to yellow and added that glow to the saving hand just for flair

        G0LD3N 4RMundefined Offline
        G0LD3N 4RMundefined Offline
        G0LD3N 4RM
        wrote on last edited by
        #9

        scinkx

        I see what you mean, and I do believe that because doppelganger vision's resembles a somewhat yellow idea, that the perk shader also be yellow. It also makes sense actually when you realize it breaks the list of

        • Juggernog and Vulture-Aid (2 Red)

        • Speed Cola and Mule Kick (2 Green)

        • Tombstone and PHD (2 Purple)

        • Electric Cherry and Quick Revive and Who's Who (3? Blue)

        So all in all, I like that you did that.

        scinkxundefined 1 Reply Last reply
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        • G0LD3N 4RMundefined G0LD3N 4RM

          scinkx

          I see what you mean, and I do believe that because doppelganger vision's resembles a somewhat yellow idea, that the perk shader also be yellow. It also makes sense actually when you realize it breaks the list of

          • Juggernog and Vulture-Aid (2 Red)

          • Speed Cola and Mule Kick (2 Green)

          • Tombstone and PHD (2 Purple)

          • Electric Cherry and Quick Revive and Who's Who (3? Blue)

          So all in all, I like that you did that.

          scinkxundefined Offline
          scinkxundefined Offline
          scinkx
          wrote on last edited by
          #10

          G0LD3N 4RM I appreciate it, I’m glad you could see my logic in it

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          • Rohan Kishibe3undefined Offline
            Rohan Kishibe3undefined Offline
            Rohan Kishibe3
            wrote on last edited by
            #11

            Isn't that headshot daiquiri and mule quick?

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            • Anwor1901undefined Offline
              Anwor1901undefined Offline
              Anwor1901
              wrote on last edited by
              #12

              i'm new to modding, How do i change the files or which files should i change?

              scinkxundefined 1 Reply Last reply
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              • Anwor1901undefined Anwor1901

                i'm new to modding, How do i change the files or which files should i change?

                scinkxundefined Offline
                scinkxundefined Offline
                scinkx
                wrote on last edited by
                #13

                Anwor1901 are you trying to make your own or install these ones?

                Anwor1901undefined 1 Reply Last reply
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                • scinkxundefined scinkx

                  Anwor1901 are you trying to make your own or install these ones?

                  Anwor1901undefined Offline
                  Anwor1901undefined Offline
                  Anwor1901
                  wrote on last edited by
                  #14

                  scinkx install these ones

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                  • scinkxundefined Offline
                    scinkxundefined Offline
                    scinkx
                    wrote on last edited by
                    #15

                    its a pretty long explanation, there's plenty of forum posts explaining how to get these into your game files in great detail. A short synopsis is you need to create a folder in Plutonium's local app data called "T6" and then add an in that folder another one called "Images" and that's where you would drop the files from this post.

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                    • Decundefined Online
                      Decundefined Online
                      Dec
                      Contributor
                      wrote on last edited by
                      #16

                      Goated nice one!

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