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  3. SDK/library or support for writing your own mods for T6/any?

SDK/library or support for writing your own mods for T6/any?

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sdkmod writingdocumentationbo2 zombiesbo2mod supportmod
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  • TokyoTheDisasterundefined Offline
    TokyoTheDisasterundefined Offline
    TokyoTheDisaster
    wrote last edited by
    #1

    Hi sorry if this is a redundant or annoying post but can someone point me to a helpful resource to writing your own mods for this? I've been opening up a few source code dumps that people have attached to some mods and I want to start editing some of these mods and start writing some of my own. But things like coordinates and custom models are kinda confusing me. How do I get map coordinates/layouts and how do I add existing or custom models into a map? Where can I even find a library of the names of the existing models? Do I just have to keep diving into endless game files to find them or is there some kind of library or SDK for T6 or any of the games? Any kind of documentation that would help would be greatly appreciated lol.

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    • TokyoTheDisasterundefined Offline
      TokyoTheDisasterundefined Offline
      TokyoTheDisaster
      wrote last edited by
      #2

      SDK might not be the right word ig since it's not really software that is being made but you know what I mean like some kinda development kit that includes helpful existing game mechanics and such to help with navigating this.

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