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PERMA PERKS 2025?

Scheduled Pinned Locked Moved BO2 Client Support
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  • TechInATuxundefined Offline
    TechInATuxundefined Offline
    TechInATux
    wrote on last edited by TechInATux
    #1

    I would pay anyone to re-create a script to bring back as many Perma-Perks for BO2 Zombies. Ideally ALL maps but if not the main 3, (TranZit, Buried, Die Rise) offline or online, have no issue either way.

    Appreciate it,
    Tech

    Hadi77KSAundefined 1 Reply Last reply
    0
    • TechInATuxundefined TechInATux

      I would pay anyone to re-create a script to bring back as many Perma-Perks for BO2 Zombies. Ideally ALL maps but if not the main 3, (TranZit, Buried, Die Rise) offline or online, have no issue either way.

      Appreciate it,
      Tech

      Hadi77KSAundefined Offline
      Hadi77KSAundefined Offline
      Hadi77KSA
      Contributor
      wrote on last edited by Hadi77KSA
      #2

      They haven’t been removed from the Victis maps, you can still get them on TranZit, Die Rise, and Buried. Getting them to work on Mob of the Dead and Origins and the survival maps would require some scripting to add them, but it is possible to add them. This script by Z-Tavern should accomplish this: https://github.com/Z-Tavern/ZTavern/raw/refs/heads/main/t6/uncompiled mods/perma_perks_on_all_maps-compiled.gsc

      For how to install, refer to this: https://plutonium.pw/docs/modding/loading-mods/

      Edit

      New link

      TechInATuxundefined ToruUzumakiundefined 2 Replies Last reply
      0
      • spc.1undefined Offline
        spc.1undefined Offline
        spc.1
        wrote on last edited by
        #3

        or you can do win + R %localappdata% plutonium storage t5 zm scripts

        1 Reply Last reply
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        • Hadi77KSAundefined Hadi77KSA

          They haven’t been removed from the Victis maps, you can still get them on TranZit, Die Rise, and Buried. Getting them to work on Mob of the Dead and Origins and the survival maps would require some scripting to add them, but it is possible to add them. This script by Z-Tavern should accomplish this: https://github.com/Z-Tavern/ZTavern/raw/refs/heads/main/t6/uncompiled mods/perma_perks_on_all_maps-compiled.gsc

          For how to install, refer to this: https://plutonium.pw/docs/modding/loading-mods/

          Edit

          New link

          TechInATuxundefined Offline
          TechInATuxundefined Offline
          TechInATux
          wrote on last edited by
          #4

          Hadi77KSA + @FomroMadia You guys are lit thanks a million, if theres any mods or cool scripts you guys can think of let me know, or if your down to play hmu 😊

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          • xPrzntundefined Offline
            xPrzntundefined Offline
            xPrznt
            wrote on last edited by
            #5

            Can someone post the link? It's down ;C

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            • Hadi77KSAundefined Hadi77KSA

              They haven’t been removed from the Victis maps, you can still get them on TranZit, Die Rise, and Buried. Getting them to work on Mob of the Dead and Origins and the survival maps would require some scripting to add them, but it is possible to add them. This script by Z-Tavern should accomplish this: https://github.com/Z-Tavern/ZTavern/raw/refs/heads/main/t6/uncompiled mods/perma_perks_on_all_maps-compiled.gsc

              For how to install, refer to this: https://plutonium.pw/docs/modding/loading-mods/

              Edit

              New link

              ToruUzumakiundefined Offline
              ToruUzumakiundefined Offline
              ToruUzumaki
              wrote last edited by
              #6

              Hadi77KSA Excuse me, do you know how to modify GSC so that it stops giving me that cheated sniper as a secondary weapon?

              Hadi77KSAundefined 1 Reply Last reply
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              • ToruUzumakiundefined ToruUzumaki

                Hadi77KSA Excuse me, do you know how to modify GSC so that it stops giving me that cheated sniper as a secondary weapon?

                Hadi77KSAundefined Offline
                Hadi77KSAundefined Offline
                Hadi77KSA
                Contributor
                wrote last edited by Hadi77KSA
                #7

                You’d have to edit the source script and remove the line where it’s giving the sniper. Alternatively, just trade out the gun.

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