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  3. [Release][ZM] Nightmode x Commands

[Release][ZM] Nightmode x Commands

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  • Littlegodsundefined Offline
    Littlegodsundefined Offline
    Littlegods
    wrote on last edited by
    #1

    VersionGameScriptPlatformAuthor

    Hello again,
    I’m presenting a mod that I had uploaded a while ago on my old account, but this time I’ve made a lot of modifications and fixed several bugs.

    Command Overview

    Default Prefix

    The default prefix for all commands is:

    View Command List

    To display the list of available commands in-game:

    #command
    #cd
    #c

    Language Configuration

    Change the language for default messages.
    English is the default language.

    Example:
    #lang 3 → Portuguese

    Available Languages:
    1 = English
    2 = Spanish
    3 = Portuguese

    Commands:
    #lang <value>
    #l <value>

    Night Mode Control

    Enable or disable the night mode feature.

    Commands:
    #night on / #night off
    #ng on / #ng off
    #n on / #n off

    Filter Configuration

    Modify the night mode filter intensity or style.
    There are a total of 35 filters, and 0 is the default mode.

    Example:
    #filter 5

    Commands:
    #filter <value>
    #fl <value>
    #f <value>

    Darkness Adjustment

    Control how dark the night mode appears.
    Higher values increase the darkness.

    Range: 4.5 → 10
    Example:
    #valuenight 6.4

    Commands:
    #valuenight <value>
    #vanight <value>
    #vn <value>

    Fog Toggle

    Enable or disable fog effects for better visibility.

    Commands:
    #fog
    #fg
    #f

    Plutonium T6 Zombies 1
    Plutonium T6 Zombies 2
    Plutonium T6 Zombies 3
    Plutonium T6 Zombies 4
    Plutonium T6 Zombies 5
    Plutonium T6 Zombies 6
    Plutonium T6 Zombies 7

    Source Code

    GitHub Repo

    Install

    AppData\Local\Plutonium\storage\t6\raw\scripts\zm
    
    1 Reply Last reply
    1
    • Lyeswundefined Offline
      Lyeswundefined Offline
      Lyesw
      wrote on last edited by
      #2

      This mod looks amazing in-game. Thanks a lot. image.png

      Littlegodsundefined 1 Reply Last reply
      2
      • Lyeswundefined Lyesw

        This mod looks amazing in-game. Thanks a lot. image.png

        Littlegodsundefined Offline
        Littlegodsundefined Offline
        Littlegods
        wrote on last edited by
        #3

        Lyesw Thanks, friend! I’m glad you liked it. I recommend the map Origins, filter 5 it’s one of my favorites.

        1 Reply Last reply
        1
        • Enxitoundefined Offline
          Enxitoundefined Offline
          Enxito
          wrote last edited by
          #4

          plutonium-bootstrapper-win32_C1ysXk8amT.png

          Littlegodsundefined 1 Reply Last reply
          0
          • Enxitoundefined Enxito

            plutonium-bootstrapper-win32_C1ysXk8amT.png

            Littlegodsundefined Offline
            Littlegodsundefined Offline
            Littlegods
            wrote last edited by Littlegods
            #5

            Enxito I accidentally pushed a commit. I’ll fix it within 1 to 2 hours.

            1 Reply Last reply
            0
            • Littlegodsundefined Offline
              Littlegodsundefined Offline
              Littlegods
              wrote last edited by Littlegods
              #6

              VersionGameScriptPlatformAuthor

              Update 1.2.0 (Hotfix, Data)

              Fixes

              • ValueNight now persists when changing the filter
              • Black screen when starting the game (Fixed)
              • The fast_restart and map_restart commands no longer negatively affect nightmode

              Update

              • You can now save the nightmode variables: state, filter, night value, and fog
              • The fast_restart and map_restart commands now correctly load the saved variables

              Data

              • state: enabled
              • filter: 2
              • nightvalue: 10
              • fog: 1

              This is the save path for your nightmode configuration file

              AppData\Local\Plutonium\storage\t6\raw\scriptdata\nightmode
              

              Source Code

              GitHub Repo

              Install

              AppData\Local\Plutonium\storage\t6\raw\scripts\zm
              

              Acknowledgments

              Thanks to mr.kennutbuster for testing the code and contributing improvements.

              1 Reply Last reply
              1
              • mr.kennutbusterundefined Offline
                mr.kennutbusterundefined Offline
                mr.kennutbuster
                wrote last edited by
                #7

                crazy work W mod and nightmode thanks for the shout out

                1 Reply Last reply
                1
                • Littlegodsundefined Offline
                  Littlegodsundefined Offline
                  Littlegods
                  wrote last edited by
                  #8

                  VersionGameScriptPlatformAuthor

                  Update 1.3.0 (mob of the dead | Remove lightning-flashing)

                  Fixes

                  When playing the zm_prison map, for some reason the map's lightning would reset to darkness. The map's lightning has been completely removed for a better experience.

                  Source remove lightning-flashing

                  https://forum.plutonium.pw/topic/43437/release-zm-hotfix-zm_prison-remove-lightning-flashing

                  Source Code

                  GitHub Repo

                  Install

                  AppData\Local\Plutonium\storage\t6\raw\scripts\zm
                  

                  Acknowledgments

                  Thanks to mr.kennutbuster for testing the code and contributing improvements.

                  1 Reply Last reply
                  1
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