[Release][ZM] Mod Menu | Healthbar | Weapons | Perks | Powerups | Upgrade | Night Mode | Teleport | Bank | Stats | Aimbot | Ufo | Freeze Zombies | Sound Menu | Legacy mods | Shader
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Littlegods
Heya!
I just want to give a bit of feedback on your menu.There are a few things that I think you should improve. First thing that kinda annoys me with the menu is that the speed to scroll up and down is rather slow. So moving between submenus is kinda slow. Secondly, letting go of the interact key to late when transitioning into a submenu instantly activates the first item of the new menu. An example would be going into the developer/player submenu. Clicking on the player submenu option, sometimes instantly and accidently enabling god mode. If you could make a slight delay or require a key release for selection, that would be nice. Another issue I've noticed is that on some of the submenus, there are non-filled options that you can scroll through instead of wrapping back to the opposite side of the submenu.
There are a feature request I would like to ask for. I would like a gui option to display weapon stats on screen (If this is impossible I understand). Things like, damage dealt, accuracy, movement speed change, penetration, ect. I often am stuck guessing and measuring weapon stats, because I cant find a consistent source anywhere to read from. I like debugging things and tools, and being able to test for changes would be nice.
I'd also like to request the ability to change the keybinds to open the menu. I often use the DSR .50 and the first PaP upgrade gives you variable zoom. The keybind to change the zoom level as well as change sights is ADS + Melee. If I could be able to change that, that'd be helpful.Overall, it is a very nice menu, and it gets the job done. Other than the minor annoyances, it works as intended! I very much would like the requested features to be added if you could.
Keep up the good work! -
Littlegods
Heya!
I just want to give a bit of feedback on your menu.There are a few things that I think you should improve. First thing that kinda annoys me with the menu is that the speed to scroll up and down is rather slow. So moving between submenus is kinda slow. Secondly, letting go of the interact key to late when transitioning into a submenu instantly activates the first item of the new menu. An example would be going into the developer/player submenu. Clicking on the player submenu option, sometimes instantly and accidently enabling god mode. If you could make a slight delay or require a key release for selection, that would be nice. Another issue I've noticed is that on some of the submenus, there are non-filled options that you can scroll through instead of wrapping back to the opposite side of the submenu.
There are a feature request I would like to ask for. I would like a gui option to display weapon stats on screen (If this is impossible I understand). Things like, damage dealt, accuracy, movement speed change, penetration, ect. I often am stuck guessing and measuring weapon stats, because I cant find a consistent source anywhere to read from. I like debugging things and tools, and being able to test for changes would be nice.
I'd also like to request the ability to change the keybinds to open the menu. I often use the DSR .50 and the first PaP upgrade gives you variable zoom. The keybind to change the zoom level as well as change sights is ADS + Melee. If I could be able to change that, that'd be helpful.Overall, it is a very nice menu, and it gets the job done. Other than the minor annoyances, it works as intended! I very much would like the requested features to be added if you could.
Keep up the good work!KillerKitten995
You are the first person to give me feedback, so first of all, thank you very much for using the mod
I am currently working on fixing and improving the things you mentioned.Regarding your request about how to open the menu: by default, the keys are ADS + Melee, and the mod also includes a menu where you can change and configure the keybinds to whatever is most comfortable for you.
As for the weapon statistics, it is possible to display that kind of information as you described. If you can provide information or the name of another mod that uses a similar system, I will gladly investigate it and see how to implement it.
I will mention you in 3 to 4 hours, after posting this update, so you can see a preview of the Mod Menu 4.2.0 update.
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Littlegods
Np!
Though could you elaborate how to change the bind from ADS + Melee? I also dont have any examples for the weapon stat request. I've been looking for someone to help implement those for a personal project of mine (see here for my old post). -
love this mod so much! me and friends have so much fun
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i dunno what i am doing wrong but i cannot get it to work.
i have put all of these files into: C:\Users\greum\AppData\Local\Plutonium\t6\raw\scripts\zm. but aim and knife dont seem to do anything. help would be appreciated.

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i dunno what i am doing wrong but i cannot get it to work.
i have put all of these files into: C:\Users\greum\AppData\Local\Plutonium\t6\raw\scripts\zm. but aim and knife dont seem to do anything. help would be appreciated.

damnson1302 our load is excellent. To open the menu, you just need to aim and knife at the same time. If you changed the key for knifing, you must use the key you assigned.
Also, please provide the console log.
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meboop Thank you for playing my mod. Amazing updates are coming, I hope to see you here!
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also where can i find the auto revive mod?
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This post is deleted!
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Update 4.5.0 (Profiles - Developer Categories - Config.gods - Teleport Menu Categories - Teleport Zone Locator - Account Menu - Password System - Weapon Camouflage Menu - Developer Settings - Smart Menu - Commands)
Description
Hello, new update with many improvements and fixes, and as always, with something surprising.
This is aPRERELEASE v4.5.0.
Fixes
- Menu Scroll: The menu was very slow to scroll. It has now been improved and optimized to allow faster navigation between menus.
- Menu Navigation: Fixed an annoying bug where entering some submenus caused multiple unwanted interactions.
Improvements
Profiles
- You can now save multiple profiles with different menu layouts and load them at the start of each game.







Developer Categories
- You can now create shortcut categories inside the developer menu.
- Add quick-access items such as godmode or specific weapons, allowing fast access without navigating through all menus.







Config.gods
- Codename system that allows you to create your own match configuration.
- Edit health, score, mystery box price, starting weapon (upgraded or not, with or without camouflage), and perks.
- You can apply it during the match or at the beginning of the game from the Load Config menu.





Teleport Menu Categories
- The teleport menu now supports categories.
- You can create teleport points, save them into categories, and keep everything organized.




Teleport Zone Locator
- Each map has a zone menu where you can view all zones and teleport to them.

Account Menu
- View detailed profile information.
- Quickly switch between profiles.
- Manage language settings and developer menu password.

Password System
- You can change the default admin password.
- Double confirmation is required.
- Each profile has its own password.
- If you create a profile from another profile, the password will be copied, but changing it later will not affect the original profile.
Weapon Camouflage Menu
- You can now apply camouflage to your weapons.



Developer Settings
- You can change your password.

Smart Menu
- If you are a new player, the menu will ask for your language the first time you open it.
- After setting it, it will not ask again.
- Automatically detects
config.godsand existing profiles. - Profile selection is always required at startup.
- For now, there is no default profile option by design.
Commands
*.menu*opens or closes the menu (toggle).
Wall of Death
- Completely removed.
- You can now freely fly using UFO mode on all maps.
Web Statistics Integration 2.0
- Menu statistics are compatible with Web Stats v2.0.
- Web stats are currently unavailable while the system is being fixed.
Important Notice
- Please avoid using
fast_restartormap_restart. - Always start maps from the Main Menu to ensure scripts load correctly.
Beta / Pre-release
- Everything shown is in beta and may be kept, removed, or improved.
Source Code
Install
new folder AppData\Local\Plutonium\storage\t6\raw\scripts\zm\ old folder AppData\Local\Plutonium\storage\t6\scripts\zm\ Aquí explicé algunos pasos rápidos:ingles To open menu command -> .menu To open the menu, you need to aim and knife at the same time. To move up, press the numeric key 1, and to move down, press the numeric key 2 To enter a menu, press F on your keyboard.** spanish Para abrir el menu comando -> .menu Para abrir el menú, debes apuntar y apuñalar al mismo tiempo. Para moverte hacia arriba, presiona la tecla numérica 1, y para moverte hacia abajo, presiona la tecla numérica 2. Para entrar a un menú, presiona F en tu teclado.