Question about file extensions
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I happen to peek inside of one of the mod folders, and I come across a few files:
mod.all.sabl mod.all.sabs mod.ff mod.iwdWhat are these files, exactly? What are their formats, and what are they for? Are they compiled GSCs? If I wanted to produce these files myself (from a GSC, or other sources), how would I go about accomplishing that? All I know is that the
mod.jsonfile is metadata used by Plutonium T6. -
To my knowledge
- SABL and SABS are related to sound
- FF is a packaged file that has a bunch of files like assets (I think)
- IWD is just an archive, just like .rar or .zip but with a different file extension
You might need .iwd to ship textures and stuff in a mod
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Thanks for the information
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There is a GitHub page that contains information on how the COD4, WaW, and MW2
.ffformats are structured. Do you know of a similar page for BO2?(I cannot post a link, since I don't have the rep)
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You might want to take a look at the source of OAT.
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