Downloading mods upon server connection
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I'm confused about how this works, in the instructions it mentions that you can add Fast-DL to speed up the downloading of mods for connecting players suggesting that it is optional, but it seems that downloading mods doesn't work at all without Fast-DL? Am I missing something here or are the instructions outdated/incorrect?
I'm trying to set up my own BO1 server running a mod but other people can't join it, presumably because they don't have the mod. Because If I run the server without the mod it works fine, I'm not tech savvy enough to set up a web server for Fast-DL, I could probably figure it out but I don't know how to keep it secure and I'd rather not risk it judging from what I've read about home hosted web servers. So is Fast-DL supposed to be optional or is it required?
And if it is required, will plutonium automatically decompress .bz2 zip files like Source games seem to do? Or do the files need to be hosted uncompressed?
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It never says FastDL is made to speed up. It says FastDL is how you make the downloading happen
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It never says FastDL is made to speed up. It says FastDL is how you make the downloading happen
Resxt But it does though:
"Setting up FastDL#
If you want to setup FastDL (recommended) to allow players to download your mod quicker, see Setting up FastDL."So the info there is misleading, but what about my other question if I was to setup FastDL will it unpack zip files?
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no, like Resxt said... it doesn't say "speed up" ANYWHERE...
FastDL makes it so the player can download and install the mod from the server just by joining and not get an error message saying you don't have this mod... thus having to manually go to a website, download said mod from a web browser, unzip it, move it from a downloads folder to the correct folder in your plutonium app directory, then try to join again.
See how the FastDL method made the process of obtaining a mod and putting it in the correct location "quicker"?
Not 100% sure but i don't think it will unzip files... i think they have to be in the uncompressed normal format on your webserver (but i'll admit i'm not sure on that part)
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no, like Resxt said... it doesn't say "speed up" ANYWHERE...
FastDL makes it so the player can download and install the mod from the server just by joining and not get an error message saying you don't have this mod... thus having to manually go to a website, download said mod from a web browser, unzip it, move it from a downloads folder to the correct folder in your plutonium app directory, then try to join again.
See how the FastDL method made the process of obtaining a mod and putting it in the correct location "quicker"?
Not 100% sure but i don't think it will unzip files... i think they have to be in the uncompressed normal format on your webserver (but i'll admit i'm not sure on that part)
DirkRockface
Thanks for the fast response, I do see what is meant by it now. But the way it's put made it seem like downloading the files from the server without FastDL was also possible but just had a lower download speed. At least, that was the impression it gave me.I guess I'll have to look into setting up a web server then, I was hoping it might be able to unzip automatically because in that case I would have just used Github pages to set it up.
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if you are running a dedicated bo2 server, setting up a webserver on the same machine is SUPER easy! just google windows web server and you'll get lots of ideas... apache is a popular one.
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DirkRockface
Thanks for the fast response, I do see what is meant by it now. But the way it's put made it seem like downloading the files from the server without FastDL was also possible but just had a lower download speed. At least, that was the impression it gave me.I guess I'll have to look into setting up a web server then, I was hoping it might be able to unzip automatically because in that case I would have just used Github pages to set it up.
The server docs are not the best since it was written on free time + it assumes people running servers have a bit of knowledge, this is why it might be misleading but I've never heard of what you've said before, although you make sense!

I recommend using HFS if you're looking for a noob friendly option, it's simple to setup and handles MIME types automatically for you