Driver timeout followed by long freeze on Bo1 happens often.
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Perhaps your drivers need to be reinstalled/updated or your GPU is failing. I had an RX 590 that always timed out on random games and random times, I got another GPU eventually (also AMD) and now it doesn't timeout anymore.
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Hey! I get this same issue im not sure if its an AMD issue or a plutonium issue, its weird since it works fine with all modern games such as like bo3 and bo4 n such but bo1 just causes it to time out.
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Sorry for the necro, but I was able to fix this by simply disabling shader warming & lowering the lod scale from extra to high, though lod scale seems to reset itself so I'm not sure how much of an effect that has.
I'm running a healthy RX9070 with perfectly fine drivers if that matters to anyone. Hope the fix works for you guys too.
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Sorry for the necro, but I was able to fix this by simply disabling shader warming & lowering the lod scale from extra to high, though lod scale seems to reset itself so I'm not sure how much of an effect that has.
I'm running a healthy RX9070 with perfectly fine drivers if that matters to anyone. Hope the fix works for you guys too.
Dovahnaut said in Driver timeout followed by long freeze on Bo1 happens often.:
I was able to fix this
Are you sure?

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Dovahnaut said in Driver timeout followed by long freeze on Bo1 happens often.:
I was able to fix this
Are you sure?

Xerxes said in Driver timeout followed by long freeze on Bo1 happens often.:
Are you sure?
Unfortunately no, now I'm not. When I last played and tested, it seemed to have fixed the issue, but playing today I realize that was probably just a fluke. I'm still experiencing driver timeout issues on Black Ops 1, on the newest version of Plutonium and with any combination of settings. It's worth noting that I don't have these issues on Black Ops 2, only the first one. I haven't tested WAW yet, I plan to.
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There's this tool that addresses the problem by renaming
plutonium-bootstrapper-win32.exetoBlackOps.exebut it launches Pluto BO1 SP in LAN mode https://gitlab.com/EvelynYuki/Pluto-Compatibility-Fix -
That's a nice development. Is there no way to make it work with multiplayer? Or could the Plutonium devs maybe find a way to implement that into their launcher itself, as a fix for the issue?