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  3. Occasionnal crash meeting some requirements and very consistant

Occasionnal crash meeting some requirements and very consistant

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  • Wolf_silverundefined Offline
    Wolf_silverundefined Offline
    Wolf_silver
    wrote on last edited by
    #1

    Hey !
    So i am a highrounder of waw zombies and i have a very consistant crash that occurs only on nacht and very often on about round 55, i can more or less predict that it will crash if the green fx around powerups or / and raygun fx starts to disapears, this also have happened on round 350 so no limited to rounds 50+ (the reason why i think it does happens more on those rounds is that i still uses raygun which cast of lot of fxs ? I get rid of usually in 60 where it becames useless)
    i play with reduced content graphics and capped to 60fps, that said crash never happened on any other maps and it did happened even in the old pluto build of the game.
    Here are a link containing two different crash reports that i had recently (the older one being on round 350, and the other on round 56 that i literally was able to predict 15sec before the crash)
    Note : had to add one space on all links before the .something as i needed one reputation point or something to post links...
    mega .nz/folder/MN5AwBhA#Zr9jb1mP6HA_4Be3_W6tAg
    twitch .tv/wolf_silver/clip/LovelyYummyArugulaFunRun-2kPnXQ1dQdpTYvvM (last crash i've gotten)
    I do have a theory that it can be because of me accidentaly destroying trucks around the map since it does have a fx loop ? All barrels are always destroyed when i play the map by like round 6 at most.

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