Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [ZM] Authentic waw pap camo for bo1 weapons (patch files)

[ZM] Authentic waw pap camo for bo1 weapons (patch files)

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
11 Posts 5 Posters 1.8k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • HomerJay42undefined Offline
    HomerJay42undefined Offline
    HomerJay42
    wrote on last edited by
    #1

    Patch files for der riese, kino, five, and ascension that add the waw pap camo to all weapons.
    The reason these are patch files and not a simple texture swap is because to get the authentic waw pap camo I had to change the view model for all the upgraded weapons as that's how it's done in waw

    I'm very aware that I didn't include the wavegun, scavenger, vr-11, and babygun... that's because I would need to export them first (probably) since they don't come in the raw folder with the bo1 mod tools and I couldn't be bothered to do that right now

    Images:

    Desktop Screenshot 2025.06.17 - 13.18.52.91.png
    Desktop Screenshot 2025.06.17 - 13.19.47.30.png
    Desktop Screenshot 2025.06.19 - 11.56.25.03.png
    Desktop Screenshot 2025.06.19 - 11.48.46.35.png

    Since the silver etching is gold in bo1 by default I would recommend installing these textures by Brigeezy123 so they look silver like in waw
    https://forum.plutonium.pw/topic/40910/waw-wunderwaffe-pap-camo/2
    https://forum.plutonium.pw/topic/40801/waw-silver-etching-pap-camo-restoration-attempt-upscaled-textures-update

    If you don't the weapons will look gold when papped like this:
    Desktop Screenshot 2025.06.19 - 11.54.45.07.png
    Desktop Screenshot 2025.06.19 - 11.55.01.26.png

    let me know if there are any issues with these patch files as I rushed it. Also, I'll release the models and weapons used to make these patch files soon in case anyone wan't to use it themselves.
    I'll try making patch files for cotd, shangri-la, and moon sooner rather than later

    DOWNLOAD

    1 Reply Last reply
    3
    • Brigeezy123undefined Offline
      Brigeezy123undefined Offline
      Brigeezy123
      wrote on last edited by Brigeezy123
      #2

      nice work, looks really good. i just realized though, that the metal_bumps_n arent supposed to be the base normal map for the metal parts and is why it looks too big, i can give you a file to replace it with if possible. and also for a good amount of the guns you shouldnt worry about making the metal cover the whole gun around the engravings

      HomerJay42undefined 1 Reply Last reply
      1
      • Brigeezy123undefined Brigeezy123

        nice work, looks really good. i just realized though, that the metal_bumps_n arent supposed to be the base normal map for the metal parts and is why it looks too big, i can give you a file to replace it with if possible. and also for a good amount of the guns you shouldnt worry about making the metal cover the whole gun around the engravings

        HomerJay42undefined Offline
        HomerJay42undefined Offline
        HomerJay42
        wrote on last edited by
        #3

        Brigeezy123 thx!!!
        I wanted to have the metal cover and engravings because it looked kinda half assed with just the metal engraving covering the entire weapons

        Brigeezy123undefined 1 Reply Last reply
        1
        • HomerJay42undefined HomerJay42

          Brigeezy123 thx!!!
          I wanted to have the metal cover and engravings because it looked kinda half assed with just the metal engraving covering the entire weapons

          Brigeezy123undefined Offline
          Brigeezy123undefined Offline
          Brigeezy123
          wrote on last edited by Brigeezy123
          #4

          HomerJay42 yeah, also i posted a little update, the camo doesnt go pure black in the dark anymore. its not fully finished but if u wanna check it out - https://www.youtube.com/watch?v=srZBtJn8KDE&t=1s
          some pictures;
          02cc65ba-0ed2-4b44-b474-2863bb952c09-image.png
          6efa197a-666a-4cf9-bc63-496dc44d5e48-image.png
          ae02eca8-2220-42d5-97b6-bb47aba2414d-image.png

          waffe looks like this tho since gblackness is apart of the gold camo and i havent found a way around it
          24082f05-5a08-4563-8fc5-d765e8bbe92b-image.png
          or this if you have the waffe pap camo
          2079a1a1-5571-46f9-96c4-dd595bd1208c-image.png

          1 Reply Last reply
          1
          • GhostRider0125undefined Offline
            GhostRider0125undefined Offline
            GhostRider0125
            Banned
            wrote on last edited by GhostRider0125
            #5

            You son of a gun this is PEAK👌😆🤣
            The m16 and 14 are immaculate 🤌

            1 Reply Last reply
            2
            • Decundefined Offline
              Decundefined Offline
              Dec
              Contributor
              wrote on last edited by
              #6

              So good, thankyou!

              1 Reply Last reply
              2
              • koishicatundefined Offline
                koishicatundefined Offline
                koishicat
                wrote last edited by
                #7

                how do you get both the waw pap and misty hands to work at the same time?

                HomerJay42undefined 1 Reply Last reply
                1
                • koishicatundefined koishicat

                  how do you get both the waw pap and misty hands to work at the same time?

                  HomerJay42undefined Offline
                  HomerJay42undefined Offline
                  HomerJay42
                  wrote last edited by
                  #8

                  koishicat you actually can't, I'd have to make patch files that have both but I don't really feel like getting into that at the moment

                  koishicatundefined 1 Reply Last reply
                  0
                  • HomerJay42undefined HomerJay42

                    koishicat you actually can't, I'd have to make patch files that have both but I don't really feel like getting into that at the moment

                    koishicatundefined Offline
                    koishicatundefined Offline
                    koishicat
                    wrote last edited by
                    #9

                    HomerJay42 they work together for one of your screenshots (the ones with the ray gun and hs10) do you have a special one that is both in one?

                    HomerJay42undefined 1 Reply Last reply
                    0
                    • koishicatundefined koishicat

                      HomerJay42 they work together for one of your screenshots (the ones with the ray gun and hs10) do you have a special one that is both in one?

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote last edited by HomerJay42
                      #10

                      koishicat I think I took those screenshots when I was still making the mod, I hadn't made the individual patch files yet and had just loaded the .ff for the camos as a mod through the mod tools while I still had the misty hands patch files installed

                      koishicatundefined 1 Reply Last reply
                      0
                      • HomerJay42undefined HomerJay42

                        koishicat I think I took those screenshots when I was still making the mod, I hadn't made the individual patch files yet and had just loaded the .ff for the camos as a mod through the mod tools while I still had the misty hands patch files installed

                        koishicatundefined Offline
                        koishicatundefined Offline
                        koishicat
                        wrote last edited by
                        #11

                        HomerJay42 ohhh thats unfortunate...
                        its unfortunate that cod cant be modded like source engine games can.
                        how i'd love for just a custom folder to throw textures and models and sounds and maps into and be done with it and have them be cross compatible..

                        1 Reply Last reply
                        0
                        Reply
                        • Reply as topic
                        Log in to reply
                        • Oldest to Newest
                        • Newest to Oldest
                        • Most Votes


                        • Login

                        • Don't have an account? Register

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Donate