t6 zm rank tracking
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Hello! I am fairly new to developing things for plutonium/t6. However I am almost complete with a stat/rank tracking script(s). Its kind of a lot to use right now, so I am working on a way to dumb it down/make it more intuitive. If anyone is interested in maybe reviewing things/helping I would greatly appreciate more insight with gsc/limitations.
As of right now:
Things work, however im getting crashes due to script errors im not understanding/not able to for see with my experience.
How it works:
Currently, its required to have a python script running, in tandom with 2 seperate gsc files. The python file acts as a gateway and even has a web interface that displays stats in a more digestible form outside of the terminal/console.(outside of t6) The python file also makes changes to hardcode time values as a work around for not being able to do persistent storage between games. To keep track of time, I figured out that there are .json files associated with your theater demos. These files store info such as length of game. The web interface also allows you to put what your current rank is if you are already to a certain rank, this works by using dobbys findings with 1 hour being bones, 5 being crossbones, 10 being skull 15 being knife and 30 being shotguns. So if someone is knife their baseline will be 15 hours plus theater time, and if for whatever reason you are missing demos but happen to remember about the hours you had, you can add those to get a total estimate thats fairly accurate if your memory isnt shit.Features:
Hud display of time played total, round time, game time, round to down ratio, weighted rounds/downs, zombies left
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