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  3. [ZM] Add the Wunderwaffe to all maps

[ZM] Add the Wunderwaffe to all maps

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • OB_Cityundefined Offline
    OB_Cityundefined Offline
    OB_City
    wrote on last edited by
    #14

    Does this still have the Jug Bug?

    koishicatundefined 1 Reply Last reply
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    • OB_Cityundefined OB_City

      Does this still have the Jug Bug?

      koishicatundefined Offline
      koishicatundefined Offline
      koishicat
      wrote on last edited by
      #15

      OB_City no because it is on black ops 1

      1 Reply Last reply
      0
      • NaziVaporeonundefined NaziVaporeon

        do you have any plans to make other weapons like the staffs from bo2 or the paralyzer?

        PD: i almost forgot about the vr11 and the winters howl, those would be cool, maybe those two with a little buff, that would be neat

        HomerJay42undefined Online
        HomerJay42undefined Online
        HomerJay42
        wrote on last edited by
        #16

        @NaziVaporeonOwO I don't think anyone would care for the vr11 but I might try it anyway, same goes for the winters howl.
        Idk if I'll do bo2 wonder weapons, the only weapon that I think would be cool to implement would be the paralyzer but that's probably beyond what I can do regarding bo1 modding

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        • Cawldwinkundefined Cawldwink

          W@W vacuum tubes for the Waffe? Interesting...

          HomerJay42undefined Online
          HomerJay42undefined Online
          HomerJay42
          wrote on last edited by
          #17

          Cawldwink yea I added custom textures to make it look like the waw version, I honestly like the waw vacuum tubes better anyway

          Cawldwinkundefined 1 Reply Last reply
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          • HomerJay42undefined HomerJay42

            Cawldwink yea I added custom textures to make it look like the waw version, I honestly like the waw vacuum tubes better anyway

            Cawldwinkundefined Offline
            Cawldwinkundefined Offline
            Cawldwink
            wrote on last edited by Cawldwink
            #18

            HomerJay42 Yep, I agree. The BO1 red ones look very off, out of place and less detailed compared to W@W's

            1 Reply Last reply
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            • HomerJay42undefined HomerJay42

              jordanlovesaids you can add me at HomerJay42

              jordanlovesaidsundefined Offline
              jordanlovesaidsundefined Offline
              jordanlovesaids
              wrote on last edited by
              #19

              HomerJay42 said in [ZM] Add the Wunderwaffe to all maps:

              added you name is esex4l

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              • NaziVaporeonundefined Offline
                NaziVaporeonundefined Offline
                NaziVaporeon
                wrote last edited by
                #20

                u can add the m2 flamethrower to kino and five, just like it was meant to be, alongside with the wunderwaffe to make like some sort of restoration mod with the characters voicelines, what would be pretty neat

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                • TheDumberGunnerundefined Offline
                  TheDumberGunnerundefined Offline
                  TheDumberGunner
                  wrote last edited by
                  #21

                  Thank you for posting this, was looking for a mod like this. Can I contact you on discord?

                  1 Reply Last reply
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                  • XmXd7undefined Offline
                    XmXd7undefined Offline
                    XmXd7
                    wrote last edited by
                    #22

                    is there a way to combine this with this mod with the wavegun mod you made? I want to put every wonder weapon in the box for every map

                    Yousef6628undefined 1 Reply Last reply
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                    • XmXd7undefined XmXd7

                      is there a way to combine this with this mod with the wavegun mod you made? I want to put every wonder weapon in the box for every map

                      Yousef6628undefined Offline
                      Yousef6628undefined Offline
                      Yousef6628
                      wrote last edited by
                      #23

                      XmXd7 Yes you can, but it requires the mod tool, simply take all the mod.ff files to the mod file, so they become mod1.ff, mod2.ff, ..., then by using winrar open each .iwd file in the original mods, you will see clientscripts, and maps files, inside each of them you will see the maps GSC, CSC.
                      what you need is to see what are the extra scripts from each file and combine them into one GSC and CSC, then compile them as mod.ff, and move it to the other mod1.ff, mod2.ff, ..., files and it will work.

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