(WIP) BO2 Project: REVIISION
-
Hello everyone my name is Aether! This my first post here so apologize in advanced if I break any rules unwillingly by posting this. I have been gaming since a child and it has stuck with me. From entering a different reality and forgetting all my problems to somehow providing me an opportunity to continue my livelihood.
For the past few weeks I have been working on an interesting project for BO2 Zombies aimed to completely redesign the way you play zombies from now on. I know I am about 13 years too late but I am excited about this nonetheless. I feel that its currently at a point where I can confidently announce:

Project: REVIISION is a comprehensive overhaul of Call of Duty: Black Ops II Zombies, built to modernize the classic experience while preserving the gameplay that made it iconic. Powered by the custom VIICTUS framework, the project focuses on meaningful quality-of-life improvements, refined gameplay systems, expanded replayability, and long-term support across Xbox 360 and an enhanced PC edition. Every change is designed with one goal in mind: make Zombies feel like the definitive version fans always imagined.
The project takes inspiration from many incredible community projects that have come before it, including gameplay overhauls, quality-of-life mods, solo Easter Egg projects, and other custom Zombies experiences. Their work has helped inspire many of the ideas behind REVIISION.
Planned Features
This is not a complete list, but some of the core systems currently planned include:
Quality of Life Improvements
Solo Easter Egg Support
GobbleGums
Casino & Gambling Systems
Contracts & Challenges
Player Progression
Currency & Economy
Weapon Overhaul
Perk Overhaul
๐ง Zombie AI & Balance Improvements
Wonder Weapon Improvements
๏ธ Map-Specific Enhancements
Expanded Statistics
Long-Term Replayability
๐งช Built-in Developer Toolkit
Speedrun toolsThere are 2 planned versions the main one being the Enhanced Edition for Plutonium. The Xbox version requires Jtag/Rgh obviously. I understand more or less most of these features exist but not everything is in one, which is something that frustrates me. I want it to feel like something Treyarch inspired if they had the chance to continue working on the game. The major goal of REVIISION is replay ability and QoL improvements. The goal isn't to turn BO2 into a completely different game. Instead, I want to refine and expand the experience by addressing long-standing frustrations, introducing new systems that fit naturally within Zombies, and making every map feel fresh while respecting what made the original game so memorable.
Development is still in the early stages, so I'll be sharing progress updates, previews, and looking for community feedback as the project evolves.
Thanks for reading, and I hope you'll enjoy following the journey. Here's to bringing one of the greatest Zombies experiences ever made into a new era.
Discord: xeaether
-
Sick dude take your time and dont rush and tire yourself looking forward to your masterpiece
๏ธ -
Sick dude take your time and dont rush and tire yourself looking forward to your masterpiece
๏ธGhostRider01250 thank you for the kind words!!
-
GhostRider01250 thank you for the kind words!!
This sounds pretty cool actually. Very superb and quite unique. I hope you succeed.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better ๐
Register Login