error when i try enter on any map with a mod menu azza
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Hi there. I'm having a problem when injecting the Azza mod menu in LAN mode—and by the way, the Plutonium version is r5328. When I load into the map, the following message appears in the console.
------- Game Initialization ------- gamename: PT6MP gamedate: Jun 9 2026 server script maps/mp/gametypes/_clientids.gsc has incorrect internal script name '' Unable to find server function: "giveContractRewards" in "maps/mp/gametypes/_persistence" ******* Linking to default stub function instead ****** Could not load scriptparsetree "maps/mp/animscripts/zm_init.gsc". Unable to find server function: "main" in "maps/mp/animscripts/zm_init" ******* Linking to default stub function instead ****** Could not load scriptparsetree "maps/mp/animscripts/zm_dog_init.gsc". Unable to find server function: "main" in "maps/mp/animscripts/zm_dog_init" ******* Linking to default stub function instead ****** Could not load scriptparsetree "maps/mp/animscripts/zm_scripted.gsc". Unable to find server function: "init" in "maps/mp/animscripts/zm_scripted" ******* Linking to default stub function instead ****** Unable to find server function: "CodeCallback_PreHostMigrationSave" in "maps/mp/gametypes/_callbacksetup" ******* Linking to default stub function instead ****** Script source "scripts/mp/ranked.gsc" loaded successfully from raw server script maps/mp/_ambientpackage.gsc has bad cseg_size (likely old compiler) Unable to find server function: "gamemode_callback_setup" in "maps/mp/mp_raid" ******* Linking to default stub function instead ****** Applying pre-patched weapon values for 'dsr50_mp' checksum0: 0x7694B7AF checksum1: 0xA28E0439 checksum2: 0x0000233F lui checksum: 0x60342910 server lui checksum: 0x00000000idk if this is a problem of the mod menu, but if any can have me a solution for this asap I would be very grateful, honestly.
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uhmmm yeah i use the desire azza mp menu
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