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[BO1 Zombies] Slightly Enhanced Reimagined Edition

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  • kakyoin777 Online
    kakyoin777 Online
    kakyoin777
    wrote last edited by kakyoin777
    #1

    Download: https://www.mediafire.com/file/5ag42jp289u4xg9/BO1_Slightly_Enhanced_FINAL_STABLE_CLEAN.zip/file

    I started this project because I wanted to make some of the BO1 Reimagined experience work properly on Plutonium
    T5.

    The original Reimagined setup was not fully compatible with Plutonium, and trying to merge it directly into Slightly Enhanced caused a lot of conflicts with perks, weapons, _gameskill, Mystery Box behavior and other core systems.

    So instead of modifying Slightly Enhanced internally, I rebuilt as many Reimagined-style features as possible through external GSC/CSC scripts.

    The goal is to keep Slightly Enhanced v1.3.1 untouched, while bringing back the features and QoL improvements I wanted from Reimagined in a much more compatible way.

    Main changes
    unlimited sprint and movement QoL
    STG44 removed from the Mystery Box pool
    Mystery Box high-FPS visual/timing fix
    no melee lunge
    faster dive-to-prone
    wider vertical view
    Stamin-Up movement improvements
    persistent ammo HUD
    scope/FOV improvements
    better dead/living player communication
    1,000,000 points cap
    PHD fall-damage protection
    Double Tap damage boost
    Deadshot headshot damage boost
    solo self-revive improvements
    faster weapon switching with Speed Cola
    Double Tap burst-fire improvements
    Carpenter removed from normal drops
    earlier Nuke availability
    longer powerup lifetime
    powerup timer stacking
    Death Machine weapon-switch behavior
    improved Nuke behavior
    zombie health cap
    high-round Insta-Kill behavior
    higher perk limit
    improved trap kill attribution
    safer health handling using the original BO1/Slightly regeneration system
    lighter script polling for improved stability
    automatic one-time audio recovery after map load
    Current stable files
    se_qol.gsc
    se_reimagined_qol.gsc
    se_risky_experimental.gsc
    se_advanced_experimental.gsc
    se_maximum_experimental.gsc
    box_rotation_realwait_fix.csc

    Install them in:

    %localappdata%\Plutonium\storage\t5\scripts\sp\zom\

    Slightly Enhanced itself stays inside the normal mods folder.

    This build does not replace or modify Slightly Enhanced internally. Everything is added externally so the setup stays modular, easier to troubleshoot, and safer to roll back.

    After extensive testing, this is currently the most stable and complete version of the project.

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    • kakyoin777 Online
      kakyoin777 Online
      kakyoin777
      wrote last edited by
      #2

      Small update – Minigun fix

      I removed the custom Death Machine/minigun behavior from the external scripts because it was causing problems in-game.

      The minigun is now handled entirely by the original BO1/Slightly logic again, while all the other features remain unchanged.

      I also updated the download link with the new fixed build.

      If you already downloaded the previous version, just replace the old se_advanced_experimental.gsc with the updated one.

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