Modify blast radious for grenades
-
there i script that allows your to change the damage of weapons and grenades, but i was wondering if something similar could be done for the range of the c4
the damage script is something like thisinit()
{
level.playerDamageStub = level.callbackplayerdamage;
level.callbackplayerdamage = ::Callback_PlayerDamageHook;
}
Callback_PlayerDamageHook(einflictor, eattacker, idamage, idflags, smeansofdeath, sweapon, vpoint, vdir, shitloc, timeoffset, boneindex)
{ -
Make the blast radius for damaging the player using it so huge that even at its max distance till it explodes it still damages you


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