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  3. [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

[Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Thokas Offline
    Thokas Offline
    Thokas
    wrote on last edited by
    #41

    It would be nice to remove the limit for the perks

    1 Reply Last reply
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    • C0NFU510N Offline
      C0NFU510N Offline
      C0NFU510N
      wrote on last edited by
      #42

      anyway to add mp weapons to zm? if theres weapons from another mod how would someone add that to zm_expanded?

      xsheent515 1 Reply Last reply
      1
      • C0NFU510N C0NFU510N

        anyway to add mp weapons to zm? if theres weapons from another mod how would someone add that to zm_expanded?

        xsheent515 Offline
        xsheent515 Offline
        xsheent515
        wrote on last edited by
        #43

        C0NFU510N would love to have this type of update

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        • SugarPuffDemon Offline
          SugarPuffDemon Offline
          SugarPuffDemon
          wrote on last edited by
          #44

          Would love to see Stamin-Up on Mob of the Dead. It is absolutely needed

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          • C0NFU510N Offline
            C0NFU510N Offline
            C0NFU510N
            wrote on last edited by
            #45

            i just give myself stamin up using a mod menu

            Mattlleo10 1 Reply Last reply
            0
            • sehteria sehteria

              I did basic testing to make sure everything works as intended, any bugs or issues you occur please do report here.

              ZOMOTRIZE Offline
              ZOMOTRIZE Offline
              ZOMOTRIZE
              wrote on last edited by ZOMOTRIZE
              #46
              This post is deleted!
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              • GhostRider01250 GhostRider01250 referenced this topic on
              • Zolyode Offline
                Zolyode Offline
                Zolyode
                wrote on last edited by
                #47
                This post is deleted!
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                • sehteria sehteria

                  I did basic testing to make sure everything works as intended, any bugs or issues you occur please do report here.

                  Zolyode Offline
                  Zolyode Offline
                  Zolyode
                  wrote on last edited by Zolyode
                  #48

                  sehteria Ok so it dosnt seems to be working when playing with friends in custom lobby (on origins specifically didnt test the other map) because we get the same error (something about the M16 UBGL i didnt have time to read du to the error msg getting overridden by "This game session is no longer available") no matter who is hosting and we have both the mod loaded

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                  • GhostRider01250 GhostRider01250 referenced this topic on
                  • C0NFU510N Offline
                    C0NFU510N Offline
                    C0NFU510N
                    wrote on last edited by
                    #49

                    anyway for an update with this mod included in zm_expanded? its thundergun, wunderwaffe and winters howl but to just add the thundergun. says it open source so i assume it can be done

                    https://forum.plutonium.pw/topic/44652/wonder-weapons-all-maps/15

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                    • Nebula_zombies Offline
                      Nebula_zombies Offline
                      Nebula_zombies
                      wrote on last edited by
                      #50

                      quick question i wanna make every wonder weapon and map exclusive weapon available on every map how do i do it cause i wanna use the staffs on every map not just origins is it the same way for the regular weapons?

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                      • Leboss2003 Offline
                        Leboss2003 Offline
                        Leboss2003
                        wrote on last edited by
                        #51

                        nice!!!

                        1 Reply Last reply
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                        • tolysuli34 tolysuli34 referenced this topic on
                        • C0NFU510N C0NFU510N

                          i just give myself stamin up using a mod menu

                          Mattlleo10 Offline
                          Mattlleo10 Offline
                          Mattlleo10
                          wrote on last edited by
                          #52

                          C0NFU510N Bro can you pass me the link so i can download that same mod menu in order to get stamin up in MOTD please

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                          • C0NFU510N Offline
                            C0NFU510N Offline
                            C0NFU510N
                            wrote on last edited by
                            #53

                            i assume most mod menus allow you to give yourself perks

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                            • GhostRider01250 GhostRider01250 referenced this topic on
                            • ToruUzumaki ToruUzumaki

                              Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format

                              HermasMora Offline
                              HermasMora Offline
                              HermasMora
                              wrote last edited by
                              #54

                              ToruUzumaki No. weapons have to be ported

                              1 Reply Last reply
                              0
                              • sehteria sehteria

                                T6ZM zm_expanded

                                Combining zm_weapons & zm_perks into 1 mod

                                zm_weapons

                                Adding weapons from all maps to all the maps. (Tranzit, Nuketown, Die Rise, Mob of the Dead and Origins)
                                All weapons are Pack-a-Punchable with the map specific Pack-a-Punch camo and have been added to the mystery box.

                                zm_perks

                                Adding all perks to all maps and adds Pack-a-Punch to the maps who are missing one.
                                Tranzit (including survival maps), Nuketown zombies, Die Rise, Mob of the Dead and Buried are the only maps currently supported.

                                Click here to read all the information you need about this mod

                                Download links:
                                Compiled: zm_expanded
                                Source: zm_expanded

                                Installation guide:

                                1. Extract the zm_expanded.zip
                                2. Copy & Paste or drag the folder which contains the mod files to:
                                  %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                3. You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_expanded!
                                iZeki36 Offline
                                iZeki36 Offline
                                iZeki36
                                wrote last edited by
                                #55

                                sehteria I've a question, the instalation is the same on a server? cause i'm trying to install then on my server but i can't

                                1 Reply Last reply
                                0
                                • GhostRider01250 GhostRider01250 referenced this topic
                                • Rice_Minci Offline
                                  Rice_Minci Offline
                                  Rice_Minci
                                  wrote last edited by
                                  #56

                                  There's any chance that Flopper doesn't appears on Town?

                                  1 Reply Last reply
                                  0
                                  • C0NFU510N Offline
                                    C0NFU510N Offline
                                    C0NFU510N
                                    wrote last edited by
                                    #57

                                    open the vault doors with explosives and its behind the second door

                                    1 Reply Last reply
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