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  3. [ZM] WAW Weapons mod for bo1 maps v2.13

[ZM] WAW Weapons mod for bo1 maps v2.13

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  • goodchicken
    goodchicken
    goodchicken
    wrote on last edited by
    #116

    Neat, I look forward to it! Thanks for the mod already 😄

    1 Reply Last reply
    1
    • koishicat
      koishicat
      koishicat
      wrote on last edited by
      #117

      i would also like to see a version with all the bo1 weapons alongside the waw ones in the future like goodchicken! i love this mod on its own already its by far my favourite of any bo1 mod

      HomerJay42 1 Reply Last reply
      1
      • koishicat koishicat

        i would also like to see a version with all the bo1 weapons alongside the waw ones in the future like goodchicken! i love this mod on its own already its by far my favourite of any bo1 mod

        HomerJay42
        HomerJay42
        HomerJay42
        wrote on last edited by
        #118

        koishicat yea I'm planning on updating this mod in the near future so I'll include that, I just need to finish up another mod I'm working on first

        1 Reply Last reply
        1
        • koishicat koishicat referenced this topic on
        • FeelBeGaming115
          FeelBeGaming115
          FeelBeGaming115
          wrote on last edited by
          #119

          It would be awesome if you could add all the perks and Double Tap 2.0.
          Even so, it's an amazing mod 😄

          koishicat 1 Reply Last reply
          0
          • FeelBeGaming115 FeelBeGaming115

            It would be awesome if you could add all the perks and Double Tap 2.0.
            Even so, it's an amazing mod 😄

            koishicat
            koishicat
            koishicat
            wrote on last edited by koishicat
            #120

            FeelBeGaming115 this one seems like a bit much just for weapons, maybe as a seperate mod or option would make sense for those.
            its good quality of life but it really muddies up the maps in some cases.

            edit: solution is just add a wunderfizz machine or something.

            1 Reply Last reply
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            • koishicat
              koishicat
              koishicat
              wrote on last edited by
              #121

              thinking about this mod again, if u do make a newer version (maybe with bo1 weapons even) i think adding attachments for papped waw weapons would be cool, maybe atleast with the bo1 weapons. or something u can turn on and off.

              stuff like extended mags for mp40 and thompson, aperture sight for stg and telescopic sight for fg42.
              stuff like that would be pretty fun i think, espescially the thompson with a drum magazine cuz thats what its extended mags are.

              HomerJay42 1 Reply Last reply
              0
              • koishicat koishicat

                thinking about this mod again, if u do make a newer version (maybe with bo1 weapons even) i think adding attachments for papped waw weapons would be cool, maybe atleast with the bo1 weapons. or something u can turn on and off.

                stuff like extended mags for mp40 and thompson, aperture sight for stg and telescopic sight for fg42.
                stuff like that would be pretty fun i think, espescially the thompson with a drum magazine cuz thats what its extended mags are.

                HomerJay42
                HomerJay42
                HomerJay42
                wrote on last edited by
                #122

                koishicat possibly, the thing is, I don't feel like making like 5 different variants of this mod so I wanna think of what I should include in this mod. I might just make 2 versions, 1 with bo1 weapons and 1 without, and the one with bo1 weapons I could include attachments on the waw weapons, but I'll see

                koishicat 1 Reply Last reply
                0
                • HomerJay42 HomerJay42

                  koishicat possibly, the thing is, I don't feel like making like 5 different variants of this mod so I wanna think of what I should include in this mod. I might just make 2 versions, 1 with bo1 weapons and 1 without, and the one with bo1 weapons I could include attachments on the waw weapons, but I'll see

                  koishicat
                  koishicat
                  koishicat
                  wrote on last edited by
                  #123

                  HomerJay42 i was thinking you could probably do some ugx waw style bullshit or what they do on a few bo3 mods where theres things u can turn on and off either before you start the first round or before you even launch a map?

                  i dont know if plutonium-t5 supports stuff like that though

                  HomerJay42 1 Reply Last reply
                  0
                  • koishicat koishicat

                    HomerJay42 i was thinking you could probably do some ugx waw style bullshit or what they do on a few bo3 mods where theres things u can turn on and off either before you start the first round or before you even launch a map?

                    i dont know if plutonium-t5 supports stuff like that though

                    HomerJay42
                    HomerJay42
                    HomerJay42
                    wrote on last edited by
                    #124

                    koishicat If I did that it would be similar to how it's done in the bo1 reimagined mod where you can change settings for stuff like that in the actual settings menu, but I'm not all that familiar with modifying that so I'll have to see

                    1 Reply Last reply
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                    • koishicat
                      koishicat
                      koishicat
                      wrote last edited by koishicat
                      #125

                      will you update this? its been over a year since it's last update and im starting to wonder if its just abandoned

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