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No perk limit [code]

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
bo1bo2zombie gsczombieszombiblack ops 1black ops 2scriptbo1 moddinggsc
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  • sc6u_9
    sc6u_9
    sc6u_9
    wrote last edited by sc6u_9
    #1

    removes perk limit for bo1 and bo2 .
    Screenshot 2026-10-31 170309.png

    for this topic you don't need to download anything its just copy and paste . codes are under the tutorial

    tutorial for my paranoid people :

    1. open visual studio
    2. make a new file and paste the code and save it
    3. change the file format to ".gsc"
    4. put the file you made in "\AppData\Local\Plutonium\storage\t6\scripts\zm" or t5 depends on whatever you play . if you have any missing folder just make one and name it (example : you don't have "scripts" folder , make a new folder and name it "scripts"

    IMPROTANT NOTE : for bo1 put the file in "\AppData\Local\Plutonium\storage\t5\scripts\sp" there is no "zm" for bo1 so instead of zm put it in "sp" folder

    bo1 : no perk limits code :

    init()
    {
            if ( GetDvar( #"zombiemode" ) == "1" )
            {
                level thread onPlayerConnect();
            }
                
    }
    
    onPlayerConnect()
    {
    	for(;;)
    	{
    		level waittill ("connecting", player);
    
    		player thread onPlayerSpawned();
    	}
    }
    
    onPlayerSpawned()
    {
    	for(;;)
    	{
    		self waittill("spawned_player");
    
    		self.num_perks = -5; //Remove perk limit, must be a negative number
    
    	}
    }
    

    bo2 : no perk limits code :

    init()
    {
        thread remove_perk_limit();
        for(;;)
        {
            level waittill("connected", player);
            player thread welcome();
        }
    }
    
    remove_perk_limit()
    {
        level waittill( "start_of_round" );
        level.perk_purchase_limit = 9;
    }
    
    welcome()
    {
        self endon("disconnect");
        self waittill("spawned_player");
        wait 7;
    	self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
    }
    
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