Zombie Tranzit game freeze
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My game keeps freezing on Transit when i'm in the bus going from "Dinner" to "Farm".
I'm getting a black screen, but I can still hear the sound of my gun if I try to shoot. -
I've found a Youtube video and a Steam community discussion talking about the bug, both from 2012. There was no solution back then and it will obviously never be resolved.
I think this bug should be added to the FAQ. -
I've found a Youtube video and a Steam community discussion talking about the bug, both from 2012. There was no solution back then and it will obviously never be resolved.
I think this bug should be added to the FAQ.Aziks said in Zombie Tranzit game freeze:
There was no solution back then and it will obviously never be resolved.
Thats not entirely true, this bug only occurs when your PC takes too long to load the next map part. Due to the limitations of consoles they had to use a few tricks, one of them is to not have the whole map in memory. What happens now when traveling between map parts is that your game has to load the next part into memory within a certain time limit, if that doesn't happen this "bug" will occur.
TLDR your PC is slower than a x360 or PS3 aka slow af aka a potato with wires. -
Aziks said in Zombie Tranzit game freeze:
There was no solution back then and it will obviously never be resolved.
Thats not entirely true, this bug only occurs when your PC takes too long to load the next map part. Due to the limitations of consoles they had to use a few tricks, one of them is to not have the whole map in memory. What happens now when traveling between map parts is that your game has to load the next part into memory within a certain time limit, if that doesn't happen this "bug" will occur.
TLDR your PC is slower than a x360 or PS3 aka slow af aka a potato with wires. -
Disable VSYNC. I got the same problem playing joining Tranzit servers and my GPU has 11GB of VRAM.
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Aziks said in Zombie Tranzit game freeze:
There was no solution back then and it will obviously never be resolved.
Thats not entirely true, this bug only occurs when your PC takes too long to load the next map part. Due to the limitations of consoles they had to use a few tricks, one of them is to not have the whole map in memory. What happens now when traveling between map parts is that your game has to load the next part into memory within a certain time limit, if that doesn't happen this "bug" will occur.
TLDR your PC is slower than a x360 or PS3 aka slow af aka a potato with wires. -
Wow you necropost on this thread to write that?
PS3 and X360 have the same issue. But you know a PC is like a car the driver often matters more than the car itself.
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