Mai's "Anime" Weapon base skins Pack V2
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I made this for zombies and not considering mp
All I did was open Photoshop place 512 x 512 weapon textures from the game and put ("anime") png images on top of the textures.....that's it. This was made for personal use and just wanted to share it with others, nothing else nothing more.DOWNLOAD
https://mega.nz/file/reBgyJba#Gjf0MJqmSp3vQh5uYvrhob7AEUfdLs7qf-z7O8SccX8Replaces the base weapon skin! ( Works on ZB/MP )
How to install
Click on the link and download the zip file and place the .iwi files in your Plutonium>t6r>data>images folder, if you don't have these folders create them! Make sure that they have the exact names as mentioned before!How to delete
Delete said .iwi files you install in the images fileDSR took the longest because I was trying to figure out specular textures after 3 hours in and I gave up.
I also change the color of the strap that the HAMR had to black, if you don't like don't install the file call "strap"
Give me a break, some weapons are so hard to put anything on. This sh1t may look easy but it's very time consuming ;w;
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Mai_Natsume Hey, nice skins, but it must be a real pain to manually paint the textures on the flat texture. Just to let you know (and maybe to make your life a little bit easier) I made a tutorial a while ago which makes it very easy to make custom skins. I also explain the specular and normal maps a little bit! Hope to see more skins in the near future!
- Cheers, Haisa
https://forum.plutonium.pw/topic/6271/release-haisa-s-skin-pack-v3-tutorial
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These look amazing, could you make one that's the full black and white ahegao cover. Idk much about making camo's but if i'm correct you could take a image like this (https://i.imgur.com/ufKWsOO.jpg) and make it into a mesh to cover the guns texture. Good luck with whatever project you're working on now.
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Thats nice
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@Ghostelar For example if I want to add that "ahegao" I need learn how to use a 3D program after that I have to extract the 3d models of the guns from the game and use a texturing/painting program like ZBrush or Substance Painter to re-color the diffuse textures or add new diffuse textures and don't get me started on specular and normal textures then open Photoshop merge the 10-20+ files into 1 layer of each texture type etc etc. It's a long and stupid process and I can't be bothered really.
I'm happy with the default textures anyway I just wanted to add a little something to it. I made this personally for myself, all I'm doing is sharing it with others but other than that, thank you -