What has changed in T6
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Hello there,
wasn't really sure where to post that but i think here is fine.
i would like to know what has changed in T6 on the technical side.
because i have the felling that T6 felt smoother in the old days (not saying that its bad today), befor the staff has changed.
what i mean by that is my ping was better in like 2019/2018.
i had around a 22 - 30 ms ping on servers in europe and today i have around 45 - 60 ms but my location and internet has not changed since than.
I just ask out of curiosity. because i can remember when some friends and i hosted battlefield servers and we started to use anti ddose technics the ping would go up.and something else: https://www.youtube.com/watch?v=tFPoIOHMxPc
i know that you guys are currently not working on costume T6 weapons but a comment from the staff back than mentioned that they were using there own ff file linker, exporter and importer. did that thing got lost or did you get this pice of software from them?in the end i just wanna mention thanks for keeping the project alive and everthing.
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i just found plutonium recently and im running plutonium as well as vanilla bo2 on linux through wine/lutris. immediately after switching over to plutonium i noticed my fps at 150-200 rock steady instead of the normal game running between 30-70 fps it also crashes less frequently but i cant say anything about the network other than my ping being very steady with the servers i play on. sorry i know thats not what you asked but it feels much smoother than the base game to me, perhaps something else has changed? windows update or more congestion on your network?
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Tw_iBL_eR we haven't changed anything that would cause the ping to increase. The linker you're talking about did not get lost but we haven't gotten around to bring custom weapons or maps to t6 yet, there are more important things to fix first still.
To see what exactly we changed you can look at the changelog section: https://forum.plutonium.pw/category/5/changelogs