[Support] zombie menu on dedicated server
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So i tried a lot of zombie mod menu gsc's but they dont seem to work .
i can join the server just fine and it shows the
Parsing "maps/mp/gametypes_zm/_clientids.gsc"...
as well , maybe , how to find out why its not loading?
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The menu work only on server side, if u want use it the menu u have to edit the menu and set like somehting:
if(player.name == "yourname"){ player.satus = "Host"; } -
Sorex said in [Support] zombie menu on dedicated server:
The menu work only on server side, if u want use it the menu u have to edit the menu and set like somehting:
if(player.name == "yourname"){ player.satus = "Host"; }i dont understand?
it only works if we are host?
i hosted server on my own pc and tried connecting but it loads normal game without any mod .
what is player.satus?
so in mod menu , other players cant use the menu?
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Yes but when u host server u are not the host client, u have to edit code and make a system to set u rank host. The server is host but the server isnt you, thats why menus dont work.
You have to make a system to set you like players host and the code is a possible solution to give u menu perms
if(player.name == "yourname"){
player.satus = "Host";
} -
Sorex said in [Support] zombie menu on dedicated server:
Yes but when u host server u are not the host client, u have to edit code and make a system to set u rank host. The server is host but the server isnt you, thats why menus dont work.
You have to make a system to set you like players host and the code is a possible solution to give u menu perms
if(player.name == "yourname"){
player.satus = "Host";
}this in init()?
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no, in onplayerconnected after level wiattill("conncted",player) but the code change depnds from your menu. idk if u have the same sytsem
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Yes but when u host server u are not the host client, u have to edit code and make a system to set u rank host. The server is host but the server isnt you, thats why menus dont work.
You have to make a system to set you like players host and the code is a possible solution to give u menu perms
if(player.name == "yourname"){
player.satus = "Host";
} -
Ayresia i know but he never dev, i say player.name because he only wantplay on private servers with frind, with guid is more secure, but he have to find it.
Yout guoid is in t6r\players. There a folder colled like AB12BV3 (like that) the name of the folder is your id -
Ayresia said in [Support] zombie menu on dedicated server:
Sorex I would recommend actually instead of using 'self.name', use 'self.xuid' cause people might imitate him and get the perks that he shouldn't have.
Sorex said in [Support] zombie menu on dedicated server:
Ayresia i know but he never dev, i say player.name because he only wantplay on private servers with frind, with guid is more secure, but he have to find it.
Yout guoid is in t6r\players. There a folder colled like AB12BV3 (like that) the name of the folder is your idit dont seem to work then also
https://pastebin.com/raw/2VWjAqxC
here is the source code for a bo2 zombie menu
give it a try and see if it works on a dedicated server
does not work for me ,even after the changes , you guys mentioned
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@cpt-macp
With nameonplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } }Whit GUID
onplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } } -
@cpt-macp
With nameonplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } }Whit GUID
onplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } }tyy it worked

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Hello do you have anything other than this one? in menu? Open source?
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@cpt-macp
With nameonplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } }Whit GUID
onplayerspawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there { self freezecontrols(false); self.Verified=true; self.VIP=true; self.Admin=true; self.CoHost=true; self.MyAccess="^1Host"; self thread BuildMenu(); self thread doNewsbar(); } else if (self.Verified==false) { self.MyAccess=""; } } }Sorex does this also work for mp?
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Roachhh
Yes it work but is better to look at this with the ne Plutonium Version
https://forum.plutonium.pw/topic/3147/how-to-set-ranks-with-id
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