[Release] Rocket Ride Code Snippet
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for da trickshotters that copy and paste for their mods, enjoy this
all you need to do is call
monitor_rocket_ride
on a player once & thread itmonitor_rocket_ride() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("missile_fire", weap, weapname); if (weapname == "usrpg_mp" || weapname == "smaw_mp") { self notify("newrocket"); self unlink(); self playerlinkto(weap); self thread rocket_ride_shit(); self thread rocket_ride_death(weap); } } } rocket_ride_death(weap) { self endon("newrocket"); weap waittill("death"); self notify("ye"); self unlink(); } rocket_ride_shit() { self endon("newrocket"); self endon("ye"); for(;;) { if (self jumpbuttonpressed()) { self unlink(); wait 0.02; } else { wait 0.02; } } }
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nothing was understood successfully
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AdrX003 What?