[Feature] uniform soldier aim for T6
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This is my first thread i hope im doing it right.
Hi, first of all i love what you guys are doing, and i would like to recomend to be implemented the feature uniform soldier aim in bo2 t6.
Looks like there is a difference between hip fire and ADS , and the known as 'uniform soldier aim' could help to make for a better experience when sniping for exemple, because when hip firing and changing to ads the aim feels a bit off.
A way to change especifically the ads sensitivity would be enough acctually , just opening the console, putting a number and experimenting would be awesome.im trying to make a program for that but my fear is to get banned by the anti-cheat...
-
This is my first thread i hope im doing it right.
Hi, first of all i love what you guys are doing, and i would like to recomend to be implemented the feature uniform soldier aim in bo2 t6.
Looks like there is a difference between hip fire and ADS , and the known as 'uniform soldier aim' could help to make for a better experience when sniping for exemple, because when hip firing and changing to ads the aim feels a bit off.
A way to change especifically the ads sensitivity would be enough acctually , just opening the console, putting a number and experimenting would be awesome.im trying to make a program for that but my fear is to get banned by the anti-cheat...
This post is deleted! -
This is my first thread i hope im doing it right.
Hi, first of all i love what you guys are doing, and i would like to recomend to be implemented the feature uniform soldier aim in bo2 t6.
Looks like there is a difference between hip fire and ADS , and the known as 'uniform soldier aim' could help to make for a better experience when sniping for exemple, because when hip firing and changing to ads the aim feels a bit off.
A way to change especifically the ads sensitivity would be enough acctually , just opening the console, putting a number and experimenting would be awesome.im trying to make a program for that but my fear is to get banned by the anti-cheat...
soulplan Hello, you can currently achieve this by modifying
cg_fovScaleinstead ofcg_fov. Set yourcg_fovto 65 (console default) and then adjustcg_fovScaleto your likings. This way your ADS field of view (and sensitivity) should be the same when zoomed in and zoomed out.We will implement this as a feature in a future update of Plutonium.
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