Custommaps for Plutonium Server Hosts (WaW Zombies)
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Installed Plutonium 3/4 days ago. I saw some ugly basic maps in the most of servers (saying as constructive criticism, don't get it wrong lol). I know theres hundreds of custom maps and is too difficult and boring to search one by one what maps are better than others.
Longstory short. I will suggest at least some of this maps. I consider this maps could be at the same level design as oficial treyarch maps. Or even better
1. Industrial Estate (T4M/BO3 Update).
Description: Nova crawlers (teleporting, EMP, jumping, kamikazes), Juggernaut Bosses, BO1/BO2/BO3 Perks, 3 hit without Jugg, buildable Zombie Shield, Buildable Sliquifier, Baby Gun, BO3 guns, and more.Link for more map details: https://www.ugx-mods.com/forum/map-releases/29/industrial-estate-t4mbo3-update/7842/
2. Encampment Version 1.
Description: Jungle theme and atmosphere, weapons from COD Series and BF4, Dual Wield weapons, 9 randomly spawning perks (like Shi No Numa), buildables; Power, Zombie Shield and PaP, Shrieker zombie, Origins and Shangri-La zombie models, The Scavenger, Ray Gun Mark II Blundergat and more.Link for more map details: (Same Link for Encampent Version 2 BO3 mod): https://www.ugx-mods.com/forum/map-releases/29/encampment-v2-black-ops-3-mod-t4m/9641/
3. Encampment Version 2: BO3 Mod
Description: This is a huge update for the map "Encampment Version 1". Lots of Black Ops 3 Weapons added, 3 hit without Jugg, BO3-Like HUD, including Round Counter, and Point Counter on the left, Remapped some areas of the map, a New Special Round - Spiders from Zetsubou No Shima. Apothicon Servant, and moreLink for more map details: https://www.ugx-mods.com/forum/map-releases/29/encampment-v2-black-ops-3-mod-t4m/9641/
4. Project Contamination: Awakening
Description: This is a remake of both Shipment and Vacant, fused into one map, with a lot of new areas to explore. Guns from MW2 up to BO3, Battlefield 4 and Survarium. Buildable Sliquifier, Galvaknuckles, Gersch Device, C4,11 perks, and more.Link for more map details: https://www.ugx-mods.com/forum/map-releases/29/project-contamination-awakening-version-1-1/9927/
5. Kino: the Rebirth.
Description: A remake of the fan favorite map Kino Der Toten. It has been redesigned with a futuristic theme, custom weapons spanning MW2 to Ghosts, and an Easter Egg.Link for more map details: https://www.ugx-mods.com/forum/map-releases/29/kino-the-rebirth-final-release/8435/
6. Oil Rig (BO3 mod Update).
Description: This map is a re-imagining of the MW2 SP mission 'The Only Easy Day... Was Yesterday'. Nova crawlers, 3 hit without Jugg, Juggernaut Bosses, Panzer Soldats, BO1/BO2/BO3 Perks, buildable Sliquifier, QEDs, Gershes, Venom-X, Super sprinters, BO3/BO2/BO1/AW/Ghosts/MW3/Titanfall gunsLink for more map details: https://www.ugx-mods.com/forum/map-releases/29/oil-rig-t4mbo3-update/9134/
7. Der Berg.
Description: This map is based on Der Riese. Default Der Riese features, BO1 guns, mule kick, stamin-up and Electric Cherry (which can only be acquired by completing a simple easter egg), changed character voxes, altered gameplay dynamics (sounds, fx etc.)Link for more map details: https://www.ugx-mods.com/forum/map-releases/29/release-der-berg/14768/
I hope the Server Hosts see this suggestions so more casual people can enjoy this masterpiece maps
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eliudjb a good map selection indeed.
I would have added Alcatraz and Clinic of EvilI wish there was a way to have a mapvote from all maps installed on the server. I would definitely host a server if it existed but having only one map per server is kinda meh to me
But yeah server hosters don't often get the best ideas honestly.. T6 is filled with NukeJacked and trickshot servers but I guess that's what people want
I recall hosting Oil Rig several times and it was always 4 players within a few minutes, great map
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@lResxt Should be possible, if map rotation is supported could be something easy to do. If not can be made by setting the map.
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Sorex well afaik it's not possible because in addition to the map rotation you have to change
set mod=""
in the .bat used to start the server to load the mod properly. Unless there is a way to get user vote and then execute something to change the mod and the map by getting user votes -
@lResxt The server can kick everybody out untile the server is re-started with the correct map. Will be something forced but im some how can be made
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Sorex I don't see how you'd go from user input in-game to server restart with user values?
How would you store the user values and actually use it for a new restart?
To my understanding whenever the server shut downs the script would stop being executing so storing user values in a gsc script wouldn't work? And afaik you cannot write in a text file with GSC or ask for a restart or something -
@lResxt if log file work i can talk with the outside world. If rcon work i can also talk with the outside.
Make a cpp script that is able to do something like that can be done if someone have time and want do that.
The mapvote can work onlu server side. But to be honest i would like to see the map rotation working or see something that Plutonium devs can do to make map changes easier on zombies.I know waw is a bit dead, so for now there no priority on this client. But in future we can have something. We can also start some bounty to support the project and help support developers.
I know they can do everything -
@lResxt yeah agree. I though i can add more later. At least 10 or 15 maps. Including the Sanchez78's Der Riese mod, which have a big improvement with guns, perks and a good Easter egg), UGX Requiem, Rainy Death and many others that i know the people/casual players gonna love.