How can I increase the draw distance in Zombies?
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Plutonium allows for FOV above 90, which is great, but it also results in models switching to their super low detail versions right in front you, like this:
How can I increase the lod distance so that this does not happen? I tried the console commands
r_lodBiasRigid r_lodBiasSkinned r_lodScaleRigid r_lodScaleSkinned
but whatever values I set get completely ignored by the game. What am I doing wrong?
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DoomPenguin Those dvars are likely cheat protected(needs sv_cheats set to 1 on the host), but it's also possible that the game doesn't use those values to determine the LOD distance.
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JezuzLizard Setting
sv_cheats 1
and then setting
r_lodBiasRigid -1000 r_lodBiasSkinned -1000
fixes my issue. Thank you!