[ZM][Release]Solo Maxis Tranzit
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Allows the Maxis side of the Tranzit EE to be solo'd.
Tower step and lamp-post step now do not require 2 turbines, and can be completed with 1 turbine. -
Allows the Maxis side of the Tranzit EE to be solo'd.
Tower step and lamp-post step now do not require 2 turbines, and can be completed with 1 turbine. -
You're not playing in easy right?
CCDeroga No. On original. I was only able to finish it once, so it could just be bad RNG on my part. I'll have to test it some more with other things on and off. I already know you cant do the same side twice, I just ran into some problems while switching between Richtofen and Maxis for practice.
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CCDeroga No. On original. I was only able to finish it once, so it could just be bad RNG on my part. I'll have to test it some more with other things on and off. I already know you cant do the same side twice, I just ran into some problems while switching between Richtofen and Maxis for practice.
Baofu if i remember correctly, in original BO2 zombies you need to complete all easter eggs by one side (other side is becomes unavailable). To reset side you need to complete all maps by order, and once you complete Buried, the ee side resets.
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Ive tried this and it doesnt work. I get to the last step where you have to place the turbine at a lamppost, and it doesnt complete
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Ive tried this and it doesnt work. I get to the last step where you have to place the turbine at a lamppost, and it doesnt complete
Justintime073 previous step might have been done wrong, if the turbine flickers or is off when you emp the avogadro then the step wont complete. I'll look into it in case it isn't just the step that is finicky.
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CCDeroga No. On original. I was only able to finish it once, so it could just be bad RNG on my part. I'll have to test it some more with other things on and off. I already know you cant do the same side twice, I just ran into some problems while switching between Richtofen and Maxis for practice.
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Allows the Maxis side of the Tranzit EE to be solo'd.
Tower step and lamp-post step now do not require 2 turbines, and can be completed with 1 turbine. -
cobatron The other window will tell you that the script is loaded once you start the map.
Also to clarify for everyone else, I did get this mod working properly, I was just messing with inconsistent strategies. I lure the last zombie to the obelisk, look straight up to ensure the sky above is stormy (dont look left or right, look up from obelisk, that section needs to be lit up for Avogadro to appear) then kill them to summon it. Lure it over, plant turbine, throw EMP grenade at Avogadro. That usually triggers the last step.
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Did anyone figuring out how to get it to work? I am having a hard time getting it to work
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Maxis says something about being drained and need to go back to the previous area
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Turns out it means nothing, i still mamaged to beat the EE!
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Hadi77KSA referenced this topic on
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A Uruguayan Zomber in 2025
DONT ERASE the "(1)" in the file name, That cause the game doesnt read the Script/Mod and this become USELESS
In summary, you should have this in "%appdata%" Files.
scripts/zm/zm_transit/tranzit_maxis_solo(1).gsc
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