[Release] [Zombies] Share Mystery box & Perks in Mysterybox
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Kalitos well then i have to also test it on server. i have only tested it in private match and it worked fine there.
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This post is deleted!
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would it be possible to add more perks?
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Kalitos it is possible but custom perks does not have bottle models so i would need to use one of the original perk bottles. this is why i have not added them.
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@dontknowletsplay Some update on the perks that cause the player to lose a weapon. ?
This is the drink that causes the player to lose the weapon. As you can see I have all the perks.
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Kalitos is it always same perk? like in this time it is double tap. i will check the code today.
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@dontknowletsplay I haven't checked, but it's always the same bottle color.
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the error should be fixed now. links has been updated.
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Its a very cool mod, thanks for sharing this. But with perks version, on mob of the dead, at starting game, if i revive me, game crash. But i don't have this problem with no perks version
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NexT-_McDonalds well this is weird because there is nothing that affects players reviving but i will have a look if i can figure out what the issue is.
are you using this on server or in private match?
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NexT-_McDonalds it is working fine for me in mob of the dead. i tested with server and private match. so next question is are you using some other mods which may cause issues with this script and because of that crash the game.
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@dontknowletsplay i use some scripts of zombie++ , so i think its a problem with extra perk (stamin-up for exemple) and its on my private server, no private match.
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You could add the option to have the box move on maps where it can.
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Kalitos what's that deposit & withdraw script called or who is the dev? or is it private?
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boazvdw7 You mean the bank script that I use on my servers?
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I mean the one where you type .d {amount} to deposit.
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boazvdw7 It's mine.
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Kalitos ah ok so it's private?
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Kalitos there should not be anything in the script that block the box from moving so make sure that your other scripts does not have dvar like
setdvar( "magic_chest_movable", "0" );
because once it is set you have to set it back to 1 if you want the box to move. -
Kalitos this is fixed now but may cause issues with firesale powerup.