[Release] - Snipers Scopes Fix - [1.1]
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@iAmKappy exactly what I was hoping for thank you
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holymolyitsawesome.cpp
i knew the rest of the screen could be used, even if the game doesnt support dual layering but maaaaan that ended pretty good
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just saw that the vzoom scope is missing, we can just like, copy the DSR one and name the copy as scope_overlay_vzoom_1024
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AdrX003 The variable zoom and thermal sight could not do them because I would have to assign the image of only one of the snipers for all snipers with variable zoom or thermal sight, it's a pity
What you can do is duplicate the file of the sniper you use with vzoom and rename the duplicate with the name of the vzoom sight.
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@iAmKappy this might be one of my favourite releases on this forum, i love this
(previous sniper scope fixes release is insane as well, keep it up bro )
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how do you fix the scope back to normal?
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version Deleting the ".iwi" files you downloaded.
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@iAmKappy is it just me or the scopes don't zoom as they used to? They barely have zoom in it.
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You should add the barret as there are players that just play zombies and the barret is there
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Napsta115 It is not possible.
There is no barret scope in the game files and for some reason the DSR scope is used.
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WolflexZ You can change it with commands.
/cg_fovmin 10
10 is the default.
Increasing this value will cause the zoom to be smaller.
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i hope if u can make like this to Black Ops t5
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Can you make this for the thermal sight as well?
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SoyKappy is this possible for mw2, mw3 etc?