error with porting custom playmermodel
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im trying to port this kermit model from cod4, i can load into game but the game crashes when i go thirdperson or kill myself (show the model pretty much)
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coolpool718 I don't have any knowledge about this so I can't help you but for my Shrek player model I use this.
Maybe you're missing something like precacheModel() ?init() { precacheModel( "shrekmp" ); level thread onPlayerConnect(); } onPlayerConnect() { for(;;) { level waittill( "connected", player ); player thread onPlayerSpawned(); } } onPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("changed_kit"); self detachAll(); self setModel("shrekmp"); } }
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nope i had precachemodel in my gsc i also tried precacheshader get same error with my script and yours