UPNP looks like unsolvable problem
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Me and my friends cannot provide a connectable custom game. We all forwarded ports, enabled upnp in modem settings, disable firewalls and made network profiles private. But non of us has the upnp enabled on the network status in the game. Not even one of us is able to invite connectable request after the update. before this I just forwarded a port and started matches, after it started friends could connect.
What can we do? -
UPNP does not work. It is either diabled on your settings or marked as private on your device.
This is the message in network status of the game. Before the last update, it was just ok and it says you are connectable.
PLEASE help me!
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rmah Hi, did you put the ip adresse of your friend (to join him)?
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you don't need upnp anymore, bo2 now uses the built-in friendlist (bottom right corner on the menu). the only relevant thing now is what your NAT status is, it also displays that on the bottom right.
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Dss0 Thankyou very much. Honestly I found the problem some days ago. But there is another problem now. The classes everyone made, seems to be able to use only if you stay in the lobby. But when I (the custom game maker) start the game, friends are pushed out of the lobby until my bo2 load the map and then they start to connect to me again. Is there any way for theme to keep staying in the lobby? Or just use classes witch made out of the lobby at the main menu?
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Excuse me there is another problem but here in forum. I'm trying to edit the main post after more than 8 hours past even the last comments. The text below is my opinion for editing, it may be useful. But an error massage says you can edit after 3600 seconds past posting! Why?
SOLVED! Me and my friends cannot provide a connectable custom game. We all forwarded ports, enabled upnp in modem settings, disable firewalls and made network profiles private. But non of us has the upnp enabled on the network status in the game. Not even one of us is able to invite connectable request after the update. before this I just forwarded a port and started matches, after it started friends could connect.
What can we do?Solution I used and it works: with static IP (maybe its not nescessery, we have to chek it), I have forwarded UDP ports: 4976-4976
and the another UDP port: 3074-3074
If still doesn't work, we have to try and open UDP and TCP (or if there's the chose TCP/UDP in your router settings) port: 5555-5555
Note: You have to let plutonium launcher to connect or to be connected through firewall's rules. If you don't know how to do this, just read about in in the Plutonium site or search in google anyway. Even if you can't, go to windows security settings and turn off all 3 of firewall options. Remember to turn it back on, after you play.