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  3. Adjust r_lodbiasrigid and r_lodbiasskinned CVars depending on the FOV

Adjust r_lodbiasrigid and r_lodbiasskinned CVars depending on the FOV

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  • TereziPyrope
    TereziPyrope
    TereziPyrope
    wrote on last edited by TereziPyrope
    #1

    I like that you can increase the FOV up to 120 but for some reason this engine ties the LOD distance to the FOV. I know r_lodbiasrigid and r_lodbiasskinned are both cheat protected CVars but it would be nice if they automatically adjust depending on your FOV without having to manually set them, and also they would stay cheat protected.

    Usually I could just ignore the LOD issues but there's this area on Buried that completely messes up on 120 FOV

    120 FOV:
    unknown.png

    90 FOV:
    unknown.png

    There's acouple more areas like this too.

    (Unrelated but if possible, a viewmodel FOV option would be nice too)

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