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New weapon mw3

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  • Black-maksundefined Black-maks

    Bubbles here is a link to a mod that adds a minigun to iw4x. it would be cool if you ported it to mw3 as a juggernaut machine gun. https://reactiongaming.us/community/resources/cod-mw2-bo_minigun-mod.182/

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    Bubbles
    Contributor
    wrote on last edited by
    #16

    Black-maks I'll check it out today

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    • Bubblesundefined Bubbles

      Black-maks I'll check it out today

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      Black-maks
      wrote on last edited by
      #17

      Bubbles the question is, which file is responsible for the list of weapons and perks in the class creation menu? I'd like to add jumpdive and thermal cut perks as well as at4 and m240 - they are in the game. And be sure to write back if you managed to port the minigun and rsass from sp

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      • Black-maksundefined Black-maks

        Bubbles the question is, which file is responsible for the list of weapons and perks in the class creation menu? I'd like to add jumpdive and thermal cut perks as well as at4 and m240 - they are in the game. And be sure to write back if you managed to port the minigun and rsass from sp

        Bubblesundefined Offline
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        Bubbles
        Contributor
        wrote on last edited by
        #18

        Black-maks Couldn't dump the minigun unfortunately. Throws out of memory errors. And for the M240, you will need to dump some DLC spec ops missions or just port it from MW2 (which I've already done, just need to finish). The AT-4 just needs precaching in a script. You can't add items to the CaC menu to be usable. They need to be officially added to the client before you can do that

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        • Bubblesundefined Bubbles

          Black-maks Couldn't dump the minigun unfortunately. Throws out of memory errors. And for the M240, you will need to dump some DLC spec ops missions or just port it from MW2 (which I've already done, just need to finish). The AT-4 just needs precaching in a script. You can't add items to the CaC menu to be usable. They need to be officially added to the client before you can do that

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          Black-maks
          wrote on last edited by
          #19

          Bubbles no, you can include weapons in class creation as far as I know with this function. how to add perks ?

          function Init()
          -- Allocate menu
          menu = UI.MenuOverlay.new("cac_smg_primary")
          -- Add menu buttons
          Menu_Seperator(menu, 6)
          CAC_Primary_SMG(menu, 6, "iw5_ak74u", "@WEAPON_AK74U")
          end

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          • Black-maksundefined Black-maks

            Bubbles no, you can include weapons in class creation as far as I know with this function. how to add perks ?

            function Init()
            -- Allocate menu
            menu = UI.MenuOverlay.new("cac_smg_primary")
            -- Add menu buttons
            Menu_Seperator(menu, 6)
            CAC_Primary_SMG(menu, 6, "iw5_ak74u", "@WEAPON_AK74U")
            end

            Bubblesundefined Offline
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            Bubbles
            Contributor
            wrote on last edited by Bubbles
            #20

            Black-maks That just adds the item to the menu. What I was meant to say is that you can't make it work. It will go back to the previously selected weapon

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            • Bubblesundefined Bubbles

              Black-maks That just adds the item to the menu. What I was meant to say is that you can't make it work. It will go back to the previously selected weapon

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              Black-maks
              wrote on last edited by
              #21

              Bubbles
              Have you tried adding new weapons to class.gsc and adding them to iwd? I think this script should work.

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              • Black-maksundefined Black-maks

                Bubbles
                Have you tried adding new weapons to class.gsc and adding them to iwd? I think this script should work.

                Bubblesundefined Offline
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                Bubbles
                Contributor
                wrote on last edited by
                #22

                Black-maks I'm not sure how the class.gsc works, but there would also be no need for you to add a weapon to the CaC menu since it can't be used on public servers

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                • Bubblesundefined Bubbles

                  Black-maks I'm not sure how the class.gsc works, but there would also be no need for you to add a weapon to the CaC menu since it can't be used on public servers

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                  Black-maks
                  wrote on last edited by
                  #23

                  Bubbles I don’t quite understand which file I need to change, can you give the full file name?

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                  • Black-maksundefined Black-maks

                    Bubbles I don’t quite understand which file I need to change, can you give the full file name?

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                    Bubbles
                    Contributor
                    wrote on last edited by
                    #24

                    Black-maks Can you tell me exactly what you're trying to do? Because I'm getting mixed ideas on what you're doing

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                    • Bubblesundefined Bubbles

                      Black-maks Can you tell me exactly what you're trying to do? Because I'm getting mixed ideas on what you're doing

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                      Black-maks
                      wrote on last edited by
                      #25

                      Bubbles I'd like to add a new weapon to the class selection menu, like the ak74u. I have changed class.gsc and cac_smg_primary.lua but it's not enough. When I choose a new weapon, it resets to default. For example at4 or mk12spr. What files besides gsc class and cac_smg_primary.lua do i have to change to make this work?

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                      • Black-maksundefined Black-maks

                        Bubbles I'd like to add a new weapon to the class selection menu, like the ak74u. I have changed class.gsc and cac_smg_primary.lua but it's not enough. When I choose a new weapon, it resets to default. For example at4 or mk12spr. What files besides gsc class and cac_smg_primary.lua do i have to change to make this work?

                        Bubblesundefined Offline
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                        Bubbles
                        Contributor
                        wrote on last edited by
                        #26

                        Black-maks I couldn't help you with that to be honest. Like I said anyway, adding a weapon to the CaC menu isn't going to be useful since you can't use it on servers

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                        • Black-maksundefined Offline
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                          Black-maks
                          wrote on last edited by
                          #27

                          Bubbles I can use it on my private servers and users who download the mod will also be able to use it. It's just prettier to add it via class creation than to give via (self giveWeapon) directly when you enter the server. can you help in this thread and post the finished files for assembly in ff mod?https://forum.plutonium.pw/topic/24024/mw3-help-changing-the-fire-rate-of-the-m16a4

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