[ZM][RELEASE] First box patch + timer + movement speed for ALL maps except moon
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Nucleye Yes but the crossbow isn't the first weapon, the crossbow is there for coop games, until round 19 it will give you the crossbow as last weapon in the box since it's there for coop games for maps that require it, if the first or second weapon in the box is a crossbow that means that it's a weapon required for the high round strategy
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AlexInVr Yes but the problem is I mostly play solo and crossbow appears as one of the first weapons to get out of the box. Some other problems are that after you get all the special weapons no other guns show up especially in cotd where its impossible to get the vr-11 to do the easter egg.
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Nucleye I will work on fixing that and release an update soon, probably tommorow as I got stuff to do tonight
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Can't download
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@scotlords you gotta press the arrow in the upper right corner
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AlexInVr Thank you it works, but I have one problem on the BO1 der riese there is no raygun on COOP (idk if its different on solo), but it would be cool if you fix this.
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@scotlords Did you make sure to move the box atleast once ? you need to move it atleast once for the raygun to appear, this is in the original game code and wasn't too sure if it would be legit without it so I added it. I will also double check that I did add the raygun in coop
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@scotlords Yeah so for the raygun you need to move the box atleast once
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Nucleye So I looked at my crossbow thingy, and the reason why the crossbow is there is that it's a required weapon for the High round strat, either in solo or coop, If you didn't know, pack a punching the crossbow makes it so every arrow is a monkey bomb
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Love the mod was just wondering if it would be possible to add the raygun for five as it isnt possible to get it because when i have all the weapons the box spawns no guns.
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FlixSZN For sure, will take a look at this, it's supposed to be in there might have missed it, and yeah this is an issue with my mod where up until 19 you don't get any other box weapons that I also plan to fix, it is due to how I wrote my code, I never really had the issue since usually once you box you're good up until the trades where the patch isn't active anymore
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UPDATED 8/31/2022:
- Updated the mod to better arrange the box weapons
- Made the timer bigger
- Patch now stops at round 21, if you are on round 20 it will work, as soon as you reach 21 it stops.
Weapon order:
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Kino:
- Raygun, Tgun, monkeys, Crossbow
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Five:
- Raygun, monkeys, crossbow
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Ascension:
- Raygun, Tgun, gersh, crossbow
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Call of the dead:
- Scavenger, Raygun, Russian dolls, Crossbow
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Shangri la:
- Babygun, raygun, monkeys, crossbow
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Nacht:
- Tgun, raygun, monkeys
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Verruckt:
- Raygun, monkeys, crossbow
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Shi no numa:
- Raygun, waffe, monkeys
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Der Riese:
- Raygun once the box moved atleast once, waffe, monkeys, crossbow
Let me know if I missed anything, working on making it so you can still box and get weapons once you're done with getting all the weapons in the box even if it's round 20, but that would make my code real shitty and I hate writing shitty code, it's already not really good code the way I wrote it, lots of if statements, will probably make a switch instead
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FlixSZN Added raygun to five
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UPDATE 2/2/2023: Added round timer in red right under the game timer
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Hello , is there Anyway to quit the timer since i play in a big monitor and the timer is placed quite in the middle of the screen. Ty for the patch
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AlexInVr hey is there any reason why the timer isn't showing up in game? everything else works fine just not the timer.
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What change the "Movement Speed patch" from the original game??
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JiMLoRd It fixes the backwards speed to be the same as console, on pc it's at 0.7 by default, while on console it is at 1.0
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