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Add weapons from other maps.

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • SoberCostaundefined Offline
    SoberCostaundefined Offline
    SoberCosta
    wrote on last edited by
    #1

    Is it possible to add weapons from other maps, like sliquifier from Die Rise to TranZit?
    I started out by looking at "_zm_weap_slipgun.gsc" and seeing if I could add that file to a zombies folder and include it in the "zm_transit.gsc", but the game always crashed in the loading screen.
    If this can be done, can anyone help?
    Appreciated in advance.

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    • mikzyundefined Offline
      mikzyundefined Offline
      mikzy Banned
      wrote on last edited by mikzy
      #2

      short and easy summary: no, it is not possible.

      this can be achieved but in the current state of Plutonium, you can't bring a map-specific weapon to another map. this is because the weapon is only loaded and actually existing when the map loads the fastfile (1 or more files which contains the invidiual files for the maps, such as the weapons)

      and, alongside a map loading a fastfile, a fastfile is something you can't easily get into. you have to use tools to even see assets it contains. so, you would most likely need to force load the die rise fastfiles or you would need to extract the files for the squilifier, and load a custom fastfile (which isn't a thing in Plutonium, or not to the public at least)

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      • SoberCostaundefined Offline
        SoberCostaundefined Offline
        SoberCosta
        wrote on last edited by
        #3

        Oh I see now, ok that makes. Thank you for clearing it up and enlightening me about the fastfiles, I had no clue that that's how they kept specific assets to certain maps.

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