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  3. Is Anyone Wanting to Create AI for the Bots in the Game?

Is Anyone Wanting to Create AI for the Bots in the Game?

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  • VERsingthegamezundefined Offline
    VERsingthegamezundefined Offline
    VERsingthegamez
    wrote on last edited by
    #1

    Since the main team is not interested in creating AI for the bots, is anyone else looking into this to make the bots move around the map and not in just circles? It would be a life long dream of mine to finally have AI for this game in MP since I have no codding experience for MW3 to be able to do it.

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    • Mr. Androidundefined Offline
      Mr. Androidundefined Offline
      Mr. Android
      Plutonium Admin
      wrote on last edited by Mr. Android
      #2

      All I can say is, good luck! Almost every developer (in and out of Pluto) i've spoken to agrees that the effort required isn't worth the result. MW3 doesn't have uncompiled GSC like MW2.

      Combineundefined Thanatosundefined 3 Replies Last reply
      0
      • Mr. Androidundefined Mr. Android

        All I can say is, good luck! Almost every developer (in and out of Pluto) i've spoken to agrees that the effort required isn't worth the result. MW3 doesn't have uncompiled GSC like MW2.

        Combineundefined Offline
        Combineundefined Offline
        Combine
        wrote on last edited by
        #3

        @Mr-Android

        What do you think, does the mw3 devs would give some kind of source code if many ppl ask them? like creating a petition and send it to them?

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        • Mr. Androidundefined Mr. Android

          All I can say is, good luck! Almost every developer (in and out of Pluto) i've spoken to agrees that the effort required isn't worth the result. MW3 doesn't have uncompiled GSC like MW2.

          Thanatosundefined Offline
          Thanatosundefined Offline
          Thanatos
          wrote on last edited by
          #4

          @Mr-Android and could you at least make bots move like waypoints ? Don't event shoot but move more realistically.
          What is something worth for the team ?

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          • Mr. Androidundefined Mr. Android

            All I can say is, good luck! Almost every developer (in and out of Pluto) i've spoken to agrees that the effort required isn't worth the result. MW3 doesn't have uncompiled GSC like MW2.

            Thanatosundefined Offline
            Thanatosundefined Offline
            Thanatos
            wrote on last edited by
            #5

            @Mr-Android try to contact INeedBots (the guy who made the mw2 bot warfare mod, I tagged you in a previous post)

            xhibitundefined 1 Reply Last reply
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            • Thanatosundefined Thanatos

              @Mr-Android try to contact INeedBots (the guy who made the mw2 bot warfare mod, I tagged you in a previous post)

              xhibitundefined Offline
              xhibitundefined Offline
              xhibit
              wrote on last edited by
              #6

              Thanatos
              As great as INeedBots is at creating bots for Black Ops 1, 2, CoD: 4, MW2 and World at War - I highly doubt that someone like INeedBots could create intelligent AI to the standard of their previous projects for MW3.

              I'm not saying INeedBots could or couldn't help out or anything like that, I'm just doubtful due to the restrictions MW3 has in terms of source code and/or lack of that are available to us.

              Mr. Androidundefined 1 Reply Last reply
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              • xhibitundefined xhibit

                Thanatos
                As great as INeedBots is at creating bots for Black Ops 1, 2, CoD: 4, MW2 and World at War - I highly doubt that someone like INeedBots could create intelligent AI to the standard of their previous projects for MW3.

                I'm not saying INeedBots could or couldn't help out or anything like that, I'm just doubtful due to the restrictions MW3 has in terms of source code and/or lack of that are available to us.

                Mr. Androidundefined Offline
                Mr. Androidundefined Offline
                Mr. Android
                Plutonium Admin
                wrote on last edited by
                #7

                SLATER The bigger problem is the lack of uncompiled GSC support, even with full source access (which wouldn't happen anyway) the time it would take just isn't worth it. Hence our devs have decided against it.

                xhibitundefined Thanatosundefined 2 Replies Last reply
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                • Mr. Androidundefined Mr. Android

                  SLATER The bigger problem is the lack of uncompiled GSC support, even with full source access (which wouldn't happen anyway) the time it would take just isn't worth it. Hence our devs have decided against it.

                  xhibitundefined Offline
                  xhibitundefined Offline
                  xhibit
                  wrote on last edited by
                  #8

                  @Mr-Android
                  Fair enough.

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                  • Mr. Androidundefined Mr. Android

                    SLATER The bigger problem is the lack of uncompiled GSC support, even with full source access (which wouldn't happen anyway) the time it would take just isn't worth it. Hence our devs have decided against it.

                    Thanatosundefined Offline
                    Thanatosundefined Offline
                    Thanatos
                    wrote on last edited by
                    #9

                    @Mr-Android ok I understand and I respect your decisions. What I suggest so I just try to add waypoints to make bots move more realistically without considering where there shoot... What do you think about it ?
                    Wish the team best of all ~

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