Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. MW3 Modding Support & Discussion
  3. [Question] LUA Menu & ChaiScript

[Question] LUA Menu & ChaiScript

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
4 Posts 2 Posters 446 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S3VDITOundefined Offline
    S3VDITOundefined Offline
    S3VDITO
    wrote on last edited by S3VDITO
    #1

    I'll start with LUA:
    Because of quarantine, I wanted to make a mod for an arms store (I wanted to repeat Survival Mod MW 2), but having made a menu for assault and sniper rifles, I asked myself: HOW TO GIVE THEM OUT ?!
    After thinking a bit, I decided to add a script (about it later) and it worked!
    [I used Game.SetDvar to implement this...]
    So questions about LUA:

    1. Can LUA notify the server?
    2. Is it possible to make a menu for the server so that it opens through:
    player.openMenu("menu"); // now i used it i get crush, i use default menu perk_display
    

    ChaiScript:
    Some commands crush server, so I could not use:

    player.giveWeapon("weapon"); // and other it command version giveWeapon(name, variant, akimbo) (private match and dedicate server)
    
    player.openMenu("menu"); // i getting crush server (private match and dedicate server)
    
    //probably the list is bigger, but I wrote only those that caused the server crash
    

    Source code menu: https://pastebin.com/raw/Nnmwt19M

    How to install it(Menu):

    1 - after starting the game open file common.lua (path: C:\Users\USERNAME\AppData\Local\Plutonium\storage\iw5\ui), open it with notepad, find

    function Popup_AddButton_Advanced(menu, text, xpos, ypos, width, onclickcb, onfocuscb, isvisiblecb, isenabledcb)
    

    add after menu:AddItem(button) (end function)

    return button
    

    2 - copy source and create new file(Ex: weapons.lua) in C:\Users\USERNAME\AppData\Local\Plutonium\storage\iw5\ui_mp

    3 - Start private match(your can open menu in dedicate server or ingame menu)

    4 - open console and write command

    openmenu weapon_class_selector
    

    Class Selector
    Sniper Rifle selector
    Assault Rifle selector
    Assault Rifle selector

    Rosamahaundefined 1 Reply Last reply
    0
    • Rosamahaundefined Offline
      Rosamahaundefined Offline
      Rosamaha
      replied to S3VDITO on last edited by
      #2

      S3VDITO that just work for private right now or? So I can‘t do that on a Server ?
      Greetings Rosamaha

      S3VDITOundefined 1 Reply Last reply
      0
      • S3VDITOundefined Offline
        S3VDITOundefined Offline
        S3VDITO
        replied to Rosamaha on last edited by S3VDITO
        #3

        Rosamaha said in [Question] LUA Menu & ChaiScript:

        S3VDITO that just work for private right now or? So I can‘t do that on a Server ?
        Greetings Rosamaha

        I achieved work only in Private Match, it will not work on a dedicated server
        But you will have to make small improvements, add a small piece of code

        Chai

        // ChaiScript (giweWeapon not work(i getting crush))
        level.onNotify("connected", fun(args) {
        	var player = args[0];
                // Trying jump notify for check currnetly selected weapon
        	player.onNotify("jumped", fun(player) 
        	{
        		if(gsc.getDvar("weapon") != "null")
        		{
        			player.iprintlnbold(gsc.getDvar("weapon"));
        		}
        	});
        });
        

        LUA

        // Example(but add Game.SetDvar for all OnClick event)
        weapon_m16a4 = Popup_AddButton_Advanced(weapons, "M16A4", -225, -40, 450,
        	function(menu, item)	-- on click
        		// ADDED
                        Game.SetDvar("weapon", "iw5_m16a4_mp")
                        Game.CloseMenu("assault_class");
        	end,
                function(menu, item)	-- on focus
        		weapon_icon_assault:SetMaterial("weapon_m16a4")
        		weapon_info_assault:SetText("Short burst shot")
        	end,
        	nil,
        	nil,
        	nil)
        
        Rosamahaundefined 1 Reply Last reply
        0
        • Rosamahaundefined Offline
          Rosamahaundefined Offline
          Rosamaha
          replied to S3VDITO on last edited by
          #4

          S3VDITO okay good work tho! Hope to see it working on servers soon too!

          1 Reply Last reply
          0

          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          • Donate